Defining Groups

Developer discussion of experimental fixes, changes, and improvements.

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Defining Groups

Postby Ivan » Wed Feb 21, 2007 8:59 pm

Maybe we should come up with a specific artistic direction when it comes to characters, weapons and levels, considering whether or not they are aliens or humans. For instance, human weaponry and characters tend to be more streamline and have a rustic metal quality while alien weaponry is big, uses undefined materials, and has lots of little lights on them. Humans can have the conventional weaponry like the shotgun, machine gun, and bazooka while the aliens can have the odd weaponry like the nex, electro, and cylink. The characters and arenas could reflect those ideas. It would be cool if people would start a game and quickly identify whether it is an alien or human arena.

I think that this would be a good idea to consider down the road when people are making new stuff for the game, what do you think?
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Postby torus » Wed Feb 21, 2007 9:41 pm

Cough *halo* cough

Sorry, I had a bit of mimicry in my throat. :|
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Postby Psychcf » Wed Feb 21, 2007 10:04 pm

what do you think this is, quake? Plus, nobody chooses the strogg as their models, let's face it. Every one wants to be a human on team deathmatch.
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Postby Bnonn » Wed Feb 21, 2007 10:54 pm

Um, are we talking about Nexuiz here? Because everyone uses the same weapons in this game...

Sounds like someone is confusing Nexuiz with Alien Arena?
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Postby tZork » Wed Feb 21, 2007 10:55 pm

interesting idea, and yes ts been done a few time too. I think something like that would take Nexuiz to far away from its roots. It would undoubtedly change the basics of the game.
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it? :D
<Samua>Lies, that only applies to other people.
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Postby Ivan » Thu Feb 22, 2007 5:36 pm

ok whatever, we'll all just go willy nilly with the art direction
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Postby Bnonn » Thu Feb 22, 2007 7:41 pm

It's great how new players with no knowledge of Nexuiz's history and objectives come onto these forums and tell its community how their game be changed to make it better. Not that they offer their own, noob perspective in the hope of adding something useful; not that they are giving professional advice; just, they come in and tell us, "This is what you need to do."

Thank heaven for the internet.
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Postby torus » Thu Feb 22, 2007 8:17 pm

If it werent for the undeniable cuteness of that fox, I would resent that statement. I wouldnt say that this is ordering people around:
Maybe we should... The characters and arenas could reflect... It would be cool if... I think that this would be a good idea... what do you think?

For the precise reason that he hasnt been on this forum too long, that he doesnt know the "direction" Nexuiz is going, whatever that may be. You nor I have been on the forum particularly long either. Dont scare away the young'uns. Image
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Postby Bnonn » Thu Feb 22, 2007 9:27 pm

Merp! The fox saves the day!

If you edit what he says enough, sure, it looks very humble. I just got the distinct impression otherwise from his use of the word "we" in the beginning (as if he's one of the developers; yes, I know, "everyone's a developer in open source," yada yada, but no, they're not really), and from his sarcastic response to being disagreed with: "ok whatever, we'll all just go willy nilly with the art direction."
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Postby torus » Fri Feb 23, 2007 12:06 am

Bnonn, possibly, wrote:what he says... looks very humble— the distinct impression... from... one of the developers... I know.. in... being... willy nilly


El torus the spin doctor. :D
Last edited by torus on Fri Feb 23, 2007 1:04 am, edited 3 times in total.
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