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torus wrote:I think this was mentioned before, and it was not possible. :|
tChr wrote:Sure its possible. The main problem is to calculate angle of exit iirc. This was discussed about letting players exit teleporter in the same angle they came into it.. But then someone (tZork iirc) mentioned the smallish problem that would occur if you backed into a two.way teleporter.
Besides, i think going through a telerporter is a valid way to escape a rocket, and many maps wold be totally ruined tactic-wise if this was added.
Blµb wrote:Then it only works as long as the teleporter are upright... If a teleporter you walk into makes you fall outta the output entity, it wouldn't.
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