by divVerent » Tue Jun 05, 2007 7:35 am
Two issues.
First of all, yes, some maps are really badly optimized (or not at all) and perform badly.
Secondly, for some maps such optimizations aren't really possible - for example eggandbacon is just one big room and often causes fps drops because you can see all other player models. Capturecity is too open to get much gain from visibility calculations, but surprisingly that map did improve quite much with 2.3.
But can you name the maps that work badly? Maybe we can do something about them.
Last edited by
divVerent on Tue Jun 05, 2007 7:35 am, edited 1 time in total.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again
You can vary the number of "MS", so you can clearly see it's MS which is causing it.