#2: The crylink. You guys are already thinking about what to do with it. I've already suggested making the projectiles bouncy and go through what they hit, but I gather that would cause lag. What if you instead let the crylink create a cloud of cold vapour that stays more or less in place for n minutes and cause damage/sec to anybody in it? Or maybe just about any of the other suggestions that have popped up on these forums. I'd rather it was simply removed than left as it is.
#3: Nex. I'd like it to have an indicator that lights up when it's ready to fire. Or if the indicator already is there - a more obvious one..
