Weapon switch refire time reset bug

Developer discussion of experimental fixes, changes, and improvements.

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Total votes : 10

Weapon switch refire time reset bug

Postby TVR » Wed Aug 29, 2007 1:43 am

Considering that the previous poll on the subject of whether to keep, or fix the recently induced bug, of weapon switching resetting the refire [the time before a weapon can fire once again] time counter, is significantly old, it may not reflect current viewpoints, this poll was created to tally any changes to the communities' decision.

The bug was created unintentionally as a result of allowing weapon 'combos', but consequently the method of resetting the refire counter on weapon switch also allowed shorting the intended refire time on
most of the weapons [ie any weapon with a combined refire/animation time greater than .3 seconds is affected by this exploit, AKA every weapon with the exception of
the Machine Gun, Hagar, and Electro secondary].

Usage of the exploit in this manner has been labelled a bug by the very developer who implemented it, although marked, the decision of what to do about this lies with the community; thus this poll was created in order to decide what happens.

Your possible voting options are:

Fix, remove weapon switching causing refire resetting
Fix, remove weapon switching causing refire resetting on the same weapon
Keep the bug entirely
Neutral/Undecided

Please copy and Bold one of these voting options into your post; also give a short explanation to why you chose your choice; the votes will be tallied below:

Fix, remove weapon switching causing refire resetting
Ares
tZork

Fix, remove weapon switching causing refire resetting on the same weapon
ai
s3cc0
GreEn`mArine
divVerent
torus
C.Brutail
MisterMeister
HumanRemains
mkzelda
FruitieX
Qantourisc

Keep the bug entirely
Ronan
nifrek

Neutral/Undecided
morfar
Dave
nexbender
Last edited by TVR on Tue Sep 23, 2008 4:28 am, edited 4 times in total.
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Postby Ares » Wed Aug 29, 2007 3:53 am

Fix, remove weapon switching causing refire resetting
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Postby Altobe » Wed Aug 29, 2007 9:05 am

OMG, leave the damn thing alone...Geez
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Postby ai » Wed Aug 29, 2007 10:51 am

Altobe wrote:OMG, leave the damn thing alone...Geez


No. :D

Fix, remove weapon switching causing refire setting on the same weapon
I already stated why in many threads, don't wanna repeat myself.

Edit: I had actually no idea what the difference was of those two first setting, but it seems as this is the one I want :P
Last edited by ai on Wed Aug 29, 2007 10:23 pm, edited 1 time in total.
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Postby s3cc0 » Wed Aug 29, 2007 12:06 pm

I'm guessing the first option means "make it so that when switching you have to wait the first weapon's reload time to fire the second" and the second option "remove the Nex switch bug", right?
if so, then
Fix, remove weapon switching causing refire setting on the same weapon

ai wrote:I already stated why in many threads, don't wanna repeat myself

yeah, same here :P
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Postby morfar » Wed Aug 29, 2007 2:15 pm

I'm not sure why you claim it's a bug. Its not. Esteel made this a feature, he was fully aware that one could switch weapons to reduce the reload time by 0.5 sec.
You should have seen a early 2.3 alpha... then you could switch to zero reload time (I made a funny demo at the time) :D

Neutral/Undecided :)
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Postby s3cc0 » Wed Aug 29, 2007 2:44 pm

morfar wrote:I'm not sure why you claim it's a bug. Its not. Esteel made this a feature, he was fully aware that one could switch weapons to reduce the reload time by 0.5 sec

ok, whatever... i don't like this FEATURE :mrgreen: :P
































.....still, it looks like a bug :twisted:
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Postby ai » Wed Aug 29, 2007 3:33 pm

s3cc0 wrote:
morfar wrote:.....still, it looks like a bug :twisted:


That's cause it is. Morfar just began using this exploit so he doesn't want it to go.
But to be sure, let's make another poll:

"Is this Nex-switch to laser-switch to nex, thing a feature or a bug?"
- Yes
- No

:D lool
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Postby Urmel » Wed Aug 29, 2007 5:28 pm

Seems I compeltely lost my english. Remove this bug and lower the nex damage down to 75. Correct? And hands off the classic minstagib settins of course.

YESSSS 8)
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Postby Mr.Carlyle » Wed Aug 29, 2007 5:54 pm

This really is ridiculous. How is this any different than the laser jumping post? There is no difference. Leave it as is. They've already changed the time you can switch then fire again. If you all knew about previous 2.3 you'd think the current rate of fire is outstanding. Before you could basically do it instantly.

Oh an Yes this needs to be left alone. Its no bug. Everyone can do this just as the can laser jump. Stop trying to call people rail whores too. I know there are way more rocket whores out there than rail whores. What the hell is the big deal anyway...its a damn weapon that you use to frag people. This is a deathmatch game no? The objective is to kill the opponent, yes? Stop getting so worked up over getting fragged by the hardest weapon to use.

Better yet lets just punish all those who have spent a huge amount of work trying to hone a skill...hell why not just make the damn game CS...then everyone will be happye.

This is utterly pathetic....why is no one bitching about how powerful the RL is? That's the weapon that needs to be re worked...oh you want to know why...because everyone and their brother is a ROCKET WHORE!!
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