[idea] Solutions for those lamers

Developer discussion of experimental fixes, changes, and improvements.

Moderators: Nexuiz Moderators, Moderators

Postby ai » Wed Sep 05, 2007 10:10 pm

Dave wrote:um, just ignore my posts for a few days until I find my missing brain.

You even had one? :D j/k Just couldn't resist.
ai
Forum addon
 
Posts: 2131
Joined: Sun Mar 05, 2006 3:54 pm
Location: Behind you

Postby K-LorvianChant » Fri Nov 02, 2007 7:09 pm

Who we talking about?
Extra level of admin would be cool. Div won't put it in, he's blocking the project even when people code it for him.
K-LorvianChant
Banned
 
Posts: 7
Joined: Fri Nov 02, 2007 6:50 pm

Postby divVerent » Fri Nov 02, 2007 8:00 pm

Nobody has coded the feature you are talking about, "extra level of admin".

As of the turrets (won't reply to the other threads of your trolling too)... give us a good map for inclusion that uses turrets, and they are in. Don't like to have untested code in a release.

Note: nordiccastle is NOT a good map.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
divVerent
Site admin and keyboard killer
 
Posts: 3809
Joined: Thu Mar 02, 2006 4:46 pm
Location: BRLOGENSHFEGLE

Postby Shoe » Fri Nov 02, 2007 8:45 pm

They'd be pretty great if the Assault mode has matured any - though currently they'd be fairly out of place, admittedly, except for maybe in a huuuuge CTF map :)

(ooh... ctf_greatwall_con_turrets would be fun :))

Not that I really want to help that jerk out. Turrets are just exciting to think about :)
Shoe
Keyboard killer
 
Posts: 517
Joined: Wed Mar 08, 2006 2:18 am

Previous

Return to Nexuiz - Development

Who is online

Users browsing this forum: No registered users and 1 guest

cron