If one puts more than 255 fakecd tracks in the cdtracks directory, it is currently only possible to play the first 255, because the track number argument will be wrapped to stay between 0 and 255.
Examples of the current state:
If one enters "cd play 256" it will result in an error, because track 0 is invalid (256-256=0).
If one enters "cd play 666" it will result in playing track 154 (666-256*2=154).
I'd like it to be able play about 999 tracks (or maybe a whole int) instead.
The fake cd construct is better for playing music than external media players, for one can manipulate it via aliasses and keybindings from within the game. Currently only three drawbacks seem to exist:
- The limit of 255 tracks.
- The lack of documentation.
- It won't play continuously.
Thanks for your time.