nifrek wrote:Err, I forgot that "say" and "say_team" were aliases for "messagemode" and "messagemode2"

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(useful along with sv_ready_restart, ie: once map resets, the cvar is enabled, and disabled when next map starts).
This is indeed a very good idea. Because this way spectators can talk to the players while the match has not been reset yet and then can't anymore, once the match has been restarted.
And the reason why I disallow spectators in the ladder rules is not because I don't like spectators, but because until now you cannot prevent spectators from joining the game, which means that they can ruin a running game by doing bullshit.
Once there is a properly working spectator thing, I wouldn't mind changing the rules accordingly. It's then up to the individual ladder server admins how many extra slots they want to provide for spectating, as I wouldn't force them to provide any.