Ready / Map reset

Developer discussion of experimental fixes, changes, and improvements.

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Postby divVerent » Sat Dec 22, 2007 8:31 am

What is your problem with spectator talk? Do you want spectators to only talk to other spectators, and players only talk to other players? Or do you want spectators to read everything, but players not read what spectators say?

That would be very easy to do... I could do that in main Nexuiz, and make a cvar for it (or two).
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby nifrek » Sat Dec 22, 2007 11:04 am

Err, I forgot that "say" and "say_team" were aliases for "messagemode" and "messagemode2" :shock:

But basically, spectators should be able to use messagemode2 to talk to each other so they don't bother players, the same way that teammates can talk to each other with team messages. In an ideal world, there could be a cvar to disable spectators from talking publicly, so that when they use messagemode it automatically sends the message as messagemode2 (useful along with sv_ready_restart, ie: once map resets, the cvar is enabled, and disabled when next map starts).
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Postby GreEn`mArine » Sun Dec 23, 2007 8:51 am

nifrek wrote:Err, I forgot that "say" and "say_team" were aliases for "messagemode" and "messagemode2" :shock:
...
(useful along with sv_ready_restart, ie: once map resets, the cvar is enabled, and disabled when next map starts).

This is indeed a very good idea. Because this way spectators can talk to the players while the match has not been reset yet and then can't anymore, once the match has been restarted.

And the reason why I disallow spectators in the ladder rules is not because I don't like spectators, but because until now you cannot prevent spectators from joining the game, which means that they can ruin a running game by doing bullshit.

Once there is a properly working spectator thing, I wouldn't mind changing the rules accordingly. It's then up to the individual ladder server admins how many extra slots they want to provide for spectating, as I wouldn't force them to provide any.
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[kojn] she took it the dirty way
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Postby nifrek » Sun Dec 23, 2007 12:43 pm

Sounds good GreEn`mArine, I think we should have a talk on irc soon. I already have the teamlock feature working which stops spectators from joining, but it would have to come in form of a mod, that is, a custom progs.dat.
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Postby [-z-] » Sun Dec 23, 2007 4:14 pm

This all sounds very promising. Keep up the good work guys.
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