[feature request] Player Mute

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[feature request] Player Mute

Postby [-z-] » Wed Feb 27, 2008 2:12 am

Having a bunch of new players brings many things. Questions, friendships, new adventures... but in all of those, it brings lots and lots of text and beep, beEP, bEEP BEP BEP BEP BEPBEPEPs.

Nothing breaks your concentration than a bunch of garbage I'm wasting my time reading. FOR THE LOVE OF DOG!

Please?
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Re: [feature request] Player Mute

Postby Mute Print » Wed Feb 27, 2008 2:16 am

[-z-] wrote:it brings lots and lots of text and beep, beEP, bEEP BEP BEP BEP BEPBEPEPs.
Turn your volume down.
Image
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Re: [feature request] Player Mute

Postby [-z-] » Wed Feb 27, 2008 3:23 am

Mute Print wrote:Turn your volume down.

Then I cannot hear ammo pickups, weapon pickups, weapons firing, hits, armor pickups, health pickups, powerup pickups, flags taken, flags dropped, flags captured, flags returned or foot steps.
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Postby :) » Wed Feb 27, 2008 6:49 am

or try my supercool chat sound mod http://forums.alientrap.local/viewtopic.php?t=1294
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Postby Mr. Bougo » Wed Feb 27, 2008 1:17 pm

Mh, player mute like in Armagetron Ad., that would indeed be nice :)

Having a menu with the player names, where you can toggle ignoring... But that needs some more client-server dialogue, doesn't it?
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Postby [-z-] » Fri Mar 14, 2008 3:03 pm

Temporary solution that allows you to punch ignorance in the face.

Create a blank file /sound/misc/talk.wav (to override the beep) and add the following code to your autoexec.cfg

Code: Select all
alias "chatmute_on" "con_chat 0 ; alias chatmute chatmute_off"
alias "chatmute_off" "con_chat 5 ; alias chatmute chatmute_on"
alias "chatmute" "chatmute_off"
bind m "chatmute"


You can now toggle player chat with 'm'
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Postby esteel » Fri Mar 14, 2008 3:15 pm

or: bind m "toggle con_chat 0 5"
:)
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Postby [-z-] » Fri Mar 14, 2008 5:31 pm

Thanks for the tip!
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