C.Brutail wrote:First one looks good, but the Nexgun looks like a watergun from WoP
WoP?
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[-z-] wrote:Dave wrote:[-z-] wrote:Dave wrote:I'm afraid my opinion happens to indeed be fact.
Need I point out the irony of this opinion?
No, not that opinion specifically, but in an overall sense, anything I say can regarded as fact for your future reference.
I'd have to say one of the biggest oversights I see in the industry today is the largely unexplored world of user created content. Whether it be closed proprietary software where the company wants you to buy 'premium themes' or an open source project where a single person's view can limit creative concepts when their ideas don't match up with the group, I believe the community at large is negatively affected.
While I suppose the line between a game and a platform begins to blur, it is my believe that an open-source game should utilize it's community, not kick them in the face (so to speak).
[-z-] wrote:torus wrote:Just because that's how Nexuiz has been, doesn't mean that's how it should be- resistance to change is a hindrance to progress.
I couldn't agree more. I like the new styles Morphed went with.
Hell yeah!
MirceaKitsune wrote:I think the shotgun's worst problem is the firing sound, which isn't loud and sharp enough.
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