fog on the server

Developer discussion of experimental fixes, changes, and improvements.

Moderators: Nexuiz Moderators, Moderators

fog on the server

Postby ramzes » Fri May 30, 2008 8:55 pm

Is there any way to set fog on the server (2.4.2)?
My nexuiz server (with mods) 83.175.179.66
-------
Sorry for my bad english
ramzes
Member
 
Posts: 16
Joined: Fri May 30, 2008 8:06 pm
Location: Poland

Postby [-z-] » Fri May 30, 2008 9:57 pm

Code: Select all
String:
fog (density) (red) (green) (blue)

values from 0.000000 to 1

Example:  fog 0.03 0.2 0.3 0.4

http://ouns.wikispaces.com/fog
[-z-]
Site Admin and Nexuiz Ninja
 
Posts: 1794
Joined: Mon Nov 13, 2006 12:20 am
Location: Florida

Postby ramzes » Fri May 30, 2008 11:41 pm

I run dedicated on the other computer (ssh+screen) without X.

I want to set fog for all players :D
My nexuiz server (with mods) 83.175.179.66
-------
Sorry for my bad english
ramzes
Member
 
Posts: 16
Joined: Fri May 30, 2008 8:06 pm
Location: Poland

Postby ramzes » Sat May 31, 2008 12:02 am

sv command line wrote:fog a b c d
Unknown command "fog"
My nexuiz server (with mods) 83.175.179.66
-------
Sorry for my bad english
ramzes
Member
 
Posts: 16
Joined: Fri May 30, 2008 8:06 pm
Location: Poland

Postby divVerent » Sat May 31, 2008 7:27 am

To force fog on all maps, you'd have to change the game source. In the game code's ClientConnect function, you'd add a call

stuffcmd(self, "fog ...........\n");

where the fog parameters go into the ...........

Then you recompile the source, get a new progs.dat, and it will force the fog.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
divVerent
Site admin and keyboard killer
 
Posts: 3809
Joined: Thu Mar 02, 2006 4:46 pm
Location: BRLOGENSHFEGLE

Postby ramzes » Mon Jun 02, 2008 9:35 pm

Thanks so mach this is working (and i know why :) )

all day long I thought what it didn't work for and it turned out that a map which changed the progs.dat file secretly had caused :/

I noticed that the source code was exceptionally legible and I have the plenty of ideas (...)

I am going now to play on my own server :D I am inviting everybody -> 83.175.184.179:26000

Sorry for my english :/
My nexuiz server (with mods) 83.175.179.66
-------
Sorry for my bad english
ramzes
Member
 
Posts: 16
Joined: Fri May 30, 2008 8:06 pm
Location: Poland


Return to Nexuiz - Development

Who is online

Users browsing this forum: No registered users and 1 guest

cron