I think this should be added to the engine, if you want the characters to look up and down or strafe while firing without extra animations then this is the way to go. Of course I'm assuming the .zym format is skeletal. While I'm not a programmer, I imagine that adding this in wont be as much work as say recreating all new character models and the animations.
While I'm sure Lord Havoc and the other Nexuiz programmers are familiar with the theory heres a few links anyway to browse.
http://www.gamasutra.com/features/20030 ... l_01.shtml
http://www.robthebloke.org/demos.htm
http://www.gamedev.net/community/forums ... _id=468619
I realise this isnt some majorly important thing that will have any effect on gameplay, but I think its worth looking into.