Sound-Designer willing to help with new SOUND-FX

Developer discussion of experimental fixes, changes, and improvements.

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Postby Tenshihan » Thu Jul 10, 2008 11:02 am

[GF]HarryButt wrote:I love the shotgun sound! It's way better than the current one.


Thanks Harry!

I actually JUST redid the shotgun sound to drop the treble because it was too sharp in the ears when playing for a long time. The level are perfect now. Try downloading again, as I have also fixed up the following weapons sounds;

1) I fixed the "electro_bounce" so it isn't excessively loud anymore.

2) For the "hagar_fire" (I took the distortion out of it but haven't changed the sound, I also added a slight reverb).

3) The "hook_fire" now bangs out like a rope-shooting really fast (similar to spidermans web, but without the "Thwip" sound).

4) The "lasergun_fire" now is louder and has a nice electrical-arc sound to it.

5) The "laser_impact" has an electrical-sparking sound added to it.

6) My favourite, the Nex guns' "nexfire" sounds dangerous now!

7) The "shotgun_fire", as I mentioned, is now cleaned up nicely and doesn't hurt the ears, but still kicks HARD. ;)

***) EXTRA FIX: The footsteps were by default originally in Stereo, which made it impossible to determine where the opponent was by listening - so I fixed them by making them mono. Now you CAN hear where your opponents are!
Last edited by Tenshihan on Mon Sep 01, 2008 3:47 am, edited 8 times in total.
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Postby Fisume! » Thu Jul 10, 2008 11:19 am

wow that's awesome :shock:

Thumbs up! :)
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Postby Tenshihan » Thu Jul 10, 2008 11:34 am

Fisume! wrote:wow that's awesome :shock:

Thumbs up! :)


Thanks Fisume! I'm glad you like them, please let me know if there is anything else you want to hear changed/altered or redone entirely. ;)

Cheers!
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Postby Blµb » Thu Jul 10, 2008 2:17 pm

I hate mediafire :D
I've PMd you the info about the upload space I provided :)

Currently there's a 32M limit per file, but I can change that.
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Postby Tenshihan » Thu Jul 10, 2008 11:30 pm

Blµb wrote:I hate mediafire :D
I've PMd you the info about the upload space I provided :)

Currently there's a 32M limit per file, but I can change that.


Very cool, ...thanks again Blµb! I'm off to answer your PM now.

Cheers!
Last edited by Tenshihan on Mon Sep 01, 2008 3:47 am, edited 4 times in total.
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Postby FruitieX » Fri Jul 11, 2008 7:54 am

Darn, I am at work! Sounds good, Can't wait to try the new sounds out! :P
Image
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Postby tZork » Fri Jul 11, 2008 3:51 pm

Tenshihan wrote:
[GF]HarryButt wrote:I love the shotgun sound! It's way better than the current one.


Thanks Harry!

I actually JUST redid the shotgun sound to drop the treble because it was too sharp in the ears when playing for a long time. The level are perfect now. Try downloading again, as I have also fixed up the following weapons sounds;

1) I fixed the "electro_bounce" so it isn't excessively loud anymore.

2) For the "hagar_fire" (I took the distortion out of it but haven't changed the sound, I also added a slight reverb).

3) The "hook_fire" now bangs out like a rope-shooting really fast (similar to spidermans web, but without the "Thwip" sound).

4) The "lasergun_fire" now is louder and has a nice electrical-arc sound to it.

5) The "laser_impact" has an electrical-sparking sound added to it.

6) My favourite, the Nex guns' "nexfire" sounds dangerous now!

7) Lastly (so far, until I get more requests) is the "shotgun_fire", and as I mentioned, it's now cleaned up nicely and doesn't hurt the ears, but still kicks HARD. ;)

Here's the new URLs:

http://www.mediafire.com/?bmjx3jzwyn4

http://rear.endoftheinternet.org/~blub/ ... 817a8663e4


awsome!!11one!
Im not sure abt the nex one, iit could use a more electric feel imo. The shotty otoh is friggin awsome, clearly my favorite sound gun in nex now! The crylink would do well with a better sound so could the rocketlauncher (more stuff in the lines of the crispy shotty would be nice :D)
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it? :D
<Samua>Lies, that only applies to other people.
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Postby Tenshihan » Sat Jul 12, 2008 12:00 am

[quote="tZork"][/quote]
awsome!!11one!
Im not sure abt the nex one, iit could use a more electric feel imo. The shotty otoh is friggin awsome, clearly my favorite sound gun in nex now! The crylink would do well with a better sound so could the rocketlauncher (more stuff in the lines of the crispy shotty would be nice :D)
_____________________

Hi, tZork!

Thanks very much for your compliments and advice!

I'm working on re-doing all the soundfiles you mentioned, ...hopefully they will be done soon as i've been working all day so far!

I added the electrical sound to the Nex-snipergun as you requested, and WOW, it's sounds damn scary now! I was thinking the same exact thing about ALL of the electrical/plasma/cell based weapons actually - I also felt that they needed to sound more electrical, so I'm working my ass off now on all of them so they sound better but stay distinct from each other.

The trick for me is to still keeping some of the original sounds - so that seasoned players have a subconscious reminder of what they are using - and yet are not too distracted by my new sounds. Hopefully you guys will like the mix.

Ok, NEW WEAPON SOUNDS for; crylink_fire, electro_bounce, electro_fire, grenade_fire, hagar_fire, hook_fire, lasergun_fire, laserimpact, nexfire, rocket_fire, rocket_impact, shotgun_fire, and uzi_fire.

Peace,

~Tenshihan
Last edited by Tenshihan on Mon Sep 01, 2008 3:48 am, edited 1 time in total.
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Postby ai » Sat Jul 12, 2008 10:13 am

Yeah, great sounds indeed. The shotgun sounds are by far the best. Shotgun has always been a great weapon actually and can do hella lot of damage, but the previews sound made it sound weak. Now it finally have something that actually represents just how dangerous that weapon is. Great job on that one.

I have my doubts about the impact sound of the rocket launcher, right now it sounds too much like Half-Life 2 rocket launcher. Now I love that sound don't get me wrong, I just don't think it fits Nexuiz.

And finally, the nexgun sounds cool, reminds me of a powerful weapon in Renegade ^_^
So it might be because of Renegade that I'm about to say this. The sound is cool and all, however, listening to the sound and looking at the model, to me there's something that is not right. That kind of weapon design I believe wouldn't have such sound, I would actually go as far as to say, keep the sound be redo the nexgun model (It is good looking, but also here I don't really think it fits the Nexuiz theme).
The Renegade weapon was a big gun that fired one powerful beam and could tear tanks (and buildings) apart with just a few shots. So my opinion might be biased.
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Postby dIM » Sat Jul 12, 2008 10:21 am

It seems I am the only one not liking these sounds, but anyway...
I tested them now for 2 days ingame (the first pack) and think they are very distracting. First most of them are too long. All of them are somewhat overdone for my taste with the effects taking over the last part of the sounds.
To make my nagging complete, I must say the shotgun is the worst of all to me, it sounds like a gun in that 2D redneck shooters where one has to kill little praire dogs.
So my suggestion would be: keep it a bit simpler.

Your sounds are good standalone, but ingame they are just too much and therefor distracting. I do agree that Nexuiz could need some new sounds, so I really appreciate your work!

I dont know how far you wanna take this, but maybe it would be a worth a try to create completly new sounds, not based on the old ones. Than you would not have to rely on so much echo and the other effects to make them distinguishable from the current ones.

Just wanted to give another view here, keep up the good work! :)
"It's a long story kid. You don't wanna hear it. I don't wanna tell it."
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