MirceaKitsune wrote:All the weapons in the game have their own place and purpose and each does its own different thing. There is only one weapon that I didn't like from any points of view however, and believe it has to go: The Hagar (weapon nr. 8 ). It's that rocket launcher which shoots out rockets like a minigun and shoots bouncing rockets with the alt fire.
A
personal preference...
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MirceaKitsune wrote:... The first one if that it's too similar to the Rocket Launcher (nr. 9 ) just that it shoots the rockets much faster, ...
Nexuiz's weapons stem from the weapons in Quake 3 Arena, the Hagar replaces the BFG/Plasma Gun, and is utilized as splash-from-proximity-impact weapon, whereas the Nexuiz Rocket Launcher is a proximity weapon, without the requisite of an impact surface to detonate.
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MirceaKitsune wrote:... and it's much more fun for all weapons to be as different as possible from one another. ...
For objective integrity, a personal preference should never be expressed in the form of a definite, generalized statement.
To dispel this archetype by example, 'Counter-Strike' offers multiple variations of 5 ballistic weapon sub-types, yet many who play, do so for that reason.
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MirceaKitsune wrote:... Second, it's firing type is very unrealistic. ... While bouncing rockets are totally unrealistic too... ...
TVR wrote:Pre-2.4 Info Page wrote: The purpose of the game is to bring deathmatch back to the basics, with perfect weapon balancing and fast paced action,
keeping itself away from the current trend of realistic shooters.
Nexuiz is intended to recreate Quake-like deathmatch, emphasizing playability.
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MirceaKitsune wrote:... The third reason is that the weapon model for that gun is the ugliest one from the arsenal. It looks like a very simple weapon similar to the models in Unreal classic ...
TVR wrote:Pre-2.4 Info Page wrote: Nexuiz will not require a high end system. Video cards such as a Geforce2 will be able to run Nexuiz, while highend video cards will be able to take advantage of some features such as realtime lighting and bumpmapping.
Nexuiz is not intended to be an audiovisual marvel.
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MirceaKitsune wrote:... and it's ruining the entire view. ...
The CVar to disable HUD gun models: 'r_drawviewmodel'.
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MirceaKitsune wrote:... So overall I think that weapon really needs to go soon. ...
TVR wrote:However, you are granted rights
to freely modify the distribution.
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