Requesting removal of weapon nr. 8 - Hagar

Developer discussion of experimental fixes, changes, and improvements.

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Postby MirceaKitsune » Fri Aug 15, 2008 7:59 am

It was indeed my opinion that this weapon should be changed, and I thought to express it here and see if others want the same thing and if it's a good idea. That's why I made a request for it and mentioned I believe and think it must be changed. I didn't say "remove it because I say so" or anything like that, this doesn't need to be done unless most players also agree so. The community always says what each thinks is right or wrong in a game, that's how the game changes to what the people want. Hope noone got offended by this topic or anything.

Anyway, yesterday in an online game I noticed a 5th issue with this weapon; It can be used to frag people much too quickly and easily (not an insta-frag either of course but still). Someone easily shot towards me and covered me with it and I was down, so it's probably too much of a strong weapon too.
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Postby Ed » Fri Aug 15, 2008 8:48 am

I would not say the Hagar is too powerful, you just need to stop being hit by it so much. Unlike weapons like the Nex where you just need one or two lucky hits to frag someone, it required consistently close to target shots. It takes time to get to you so you can get out of the way. If you're in the air and moving, it's very hard to get killed with the Hagar. In the open parts of Silver City your opponent would have to be standing still for the Hagar to make sense.

It makes a lot of sense in small spaces like Bloodprison and the underside of Runningman.
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Postby Chubby » Fri Aug 15, 2008 9:00 am

Rad Ished wrote:It has been noticed that Mr TVR does not suffer fools gladly.
You have been served, eaten three courses, paid bill, not have enough money, washing dishes, gameover, hot milk, cookies, good night, sleep. :shock:


Lol, where did you get these brains for this list?
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Postby MirceaKitsune » Fri Aug 15, 2008 3:57 pm

Just finished playing an online game which had the Hagar on a map. I have to say I was able to frag people in a quarter second with it which I could never do with any other weapon that easily (not even the electro in any way). So I can confirm that the hagar is indeed way too powerful, at least from what I have seen (especially if that person is pinned to a wall or even a corner, the hagar insta-frags them).
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Postby torus » Fri Aug 15, 2008 3:59 pm

Hagar is most certainly not too powerful- it can be avoided in almost all situations aside from the one you described (pinned in a corner).

Personally, I think the idea of a flamethrower is a great one, although I also know that a flamethrower would be just as, or even more punishing to the server when used.
Image
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Postby TVR » Fri Aug 15, 2008 7:36 pm

MirceaKitsune wrote:That's why I made a request for it and mentioned I believe and think it must be changed.


MirceaKitsune wrote:... and it's much more fun for all weapons to be as different as possible from one another. ... The first one if that it's too similar to the Rocket Launcher ... Second, it's firing type is very unrealistic. ... While bouncing rockets are totally unrealistic too... ...


TVR wrote:For objective integrity, a personal preference should never be expressed in the form of a definite, generalized statement.


____________________________________________

MirceaKitsune wrote:I didn't say "remove it because I say so" or anything like that, this doesn't need to be done unless most players also agree so. The community always says what each thinks is right or wrong in a game, that's how the game changes to what the people want. Hope noone got offended by this topic or anything.


MirceaKitsune wrote:... and it's much more fun for all weapons to be as different as possible from one another. ... The first one if that it's too similar to the Rocket Launcher ... Second, it's firing type is very unrealistic. ... While bouncing rockets are totally unrealistic too... ...


Statements all personal, and disproved.

____________________________________________

MirceaKitsune wrote:Anyway, yesterday in an online game I noticed a 5th issue with this weapon;


If the first four of this set of compliants were disproved, how would unresolved compliant numeration stack to five?

It is not an issue indefinite of owner, which therefore should not be labelled as such, but an issue you possess with it.

____________________________________________

MirceaKitsune wrote:It can be used to frag people much too quickly and easily (not an insta-frag either of course but still). Someone easily shot towards me and covered me with it and I was down, so it's probably too much of a strong weapon too.


All of Nexuiz' weapons could potentially kill a newly spawned player in at least 3 seconds, if all weapon fire hit the target.

Of course for all weapon fire to hit, the target must be predicatable, standing still or moving in straight lines is a very common cause of quick, easy frags.

The Hagar may possess the second highest DPS, but suffers from numerous drawbacks, such as the lowest damage per unit of ammunition, little splash in respect to other rocket weapons, and significant impairment in the engagement of targets not lower than the shooter, or most commonly, laser-jumpers.

____________________________________________
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Postby MirceaKitsune » Fri Aug 15, 2008 10:23 pm

TVR wrote:
MirceaKitsune wrote:That's why I made a request for it and mentioned I believe and think it must be changed.


MirceaKitsune wrote:... and it's much more fun for all weapons to be as different as possible from one another. ... The first one if that it's too similar to the Rocket Launcher ... Second, it's firing type is very unrealistic. ... While bouncing rockets are totally unrealistic too... ...


TVR wrote:For objective integrity, a personal preference should never be expressed in the form of a definite, generalized statement.


I think it's easy for anyone to understand when I say something like "it's too similar" in the given context that I am talking about what I see and my point of view. I couldn't repeat the word "I believe" and "I think" every statement to clear that up. If I say "this forum skin looks nice" it's very obvious that's how I'm seeing it and I am stating what I think. That's actually more of a grammar game you found (won't ask why as it doesn't really matter to me now) and anyone reading the sentence without trying to make a in-depth technical analysis would understand exactly what I said and meant :)
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Postby KillaGrunt » Fri Aug 15, 2008 11:10 pm

As Rad_Ished said, you were served so:Image

BELIVE IT!




(btw i'm not a narutard)
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Re: Requesting removal of weapon nr. 8 - Hagar

Postby Blµb » Sat Aug 16, 2008 8:05 am

MirceaKitsune wrote:(...)
Second, it's firing type is very unrealistic. It's nice to shoot so many rockets like that but it kind of exaggerates the possibilities of any weapon. While bouncing rockets are totally unrealistic too... how can a rocket bounce? And be fired at that rate at the same time?
(...)


Didn't we abandon realism somewhere between mortar jumps and surviving in-the-face rockets?
Seriously, I don't get how ppl can complain about things being unrealistic...
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Postby Oat » Sat Aug 16, 2008 9:08 am

The game ITSELF are unrealistic..

If you want realistic games, leave Nexuiz for good, go and play F1 Championship on PS3
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