MirceaKitsune wrote:That's why I made a request for it and mentioned I believe and think it must be changed.
MirceaKitsune wrote:... and it's much more fun for all weapons to be as different as possible from one another. ... The first one if that it's too similar to the Rocket Launcher ... Second, it's firing type is very unrealistic. ... While bouncing rockets are totally unrealistic too... ...
TVR wrote:For objective integrity, a personal preference should never be expressed in the form of a definite, generalized statement.
____________________________________________
MirceaKitsune wrote:I didn't say "remove it because I say so" or anything like that, this doesn't need to be done unless most players also agree so. The community always says what each thinks is right or wrong in a game, that's how the game changes to what the people want. Hope noone got offended by this topic or anything.
MirceaKitsune wrote:... and it's much more fun for all weapons to be as different as possible from one another. ... The first one if that it's too similar to the Rocket Launcher ... Second, it's firing type is very unrealistic. ... While bouncing rockets are totally unrealistic too... ...
Statements all personal, and disproved.
____________________________________________
MirceaKitsune wrote:Anyway, yesterday in an online game I noticed a 5th issue with this weapon;
If the first four of this set of compliants were disproved, how would unresolved compliant numeration stack to five?
It is not an issue indefinite of owner, which therefore should not be labelled as such, but an issue
you possess with it.
____________________________________________
MirceaKitsune wrote:It can be used to frag people much too quickly and easily (not an insta-frag either of course but still). Someone easily shot towards me and covered me with it and I was down, so it's probably too much of a strong weapon too.
All of Nexuiz' weapons could potentially kill a newly spawned player in at least 3 seconds, if all weapon fire hit the target.
Of course for all weapon fire to hit, the target must be predicatable, standing still or moving in straight lines is a very common cause of quick, easy frags.
The Hagar may possess the second highest DPS, but suffers from numerous drawbacks, such as the lowest damage per unit of ammunition, little splash in respect to other rocket weapons, and significant impairment in the engagement of targets not lower than the shooter, or most commonly, laser-jumpers.
____________________________________________