Found new bug in latest SVN, after div0 patched something having to do with invis:
Taking strength and going through teleporter works now (I still see my weapon).
However, I found 2 new severe bugs:
1) when watching the demo in chase_active 1 and my player goes through a teleporter, the view is screwed up and even if I switch chase_active back to 0 and then to 1 again, I can't get the old chase_active view back again!
2) I "lost" the flag while walking out of the facing_worlds base without doing anything. I can not really reproduce it though. That's why I uploaded the demo here