Hi Guys,
Unfortunately, I don't have a clue how to make my new player-sounds work IN-GAME with the Nexuiz-Engine, ...i'm a sound-guy, but i'm certainly NOT a coder.
I seriously need some help to get this going - because if I can't test my sounds 'in-game' to see how they work, then we're going nowhere.
Please do NOT expect me to understand how to do coding guys, ...I just need some DIRECT help in activating these sounds. (I need CLEAR concise step-by-step examples and directions) Please, just pretend that you're talking to someone who knows NOTHING about coding for Nexuiz, ...cause that's me. (I don't care about deflating my personal ego in admitting this, because Nexuiz's game development means more to me than my being a Coding N00B!)
Once I learn some basics, ...sure, hopefully later I wont need any help.
But for now? I just want to get this thing going because we ALL want quality sound for Nexuiz! ...Right?
So please, someone who is effective in coding - PLEASE HELP ME!!! (This means talk to me in very simplistic everyday language), ...because I don't understand some of the terms you guys use, and I especially DON'T know what all the game abbreviations mean.
I downloaded the newest SVN version of Nexuiz, (What DOES 'svn' stand for anyway?) Yet in singleplayer against BOTS, my gun stops working soon after I begin gameplay - and I can't switch weapons at all, ever??? (I need help with that as well, because as a sound-guy, I test my sounds in-game quickly by making my own server, ...not joining someone elses server - which sometimes takes a long time due to custom downloads).
In a nut-shell:
1) I need to know HOW to activate my sounds for each player-model.
2) How do I affect the sound-play-time of the game-engine so that sounds CAN overlap without being cut-off, and also the play-time-length of each sound.
3) Why can't I fire my guns in SinglePlayer, or change weapons?
Anyway - Thanks in advance for any help you guys can offer me!
Cheers!
~Tenshihan