ok so i downloaded the linux version of netradiant, as the windows link seems to be down.
using q3map2 results in a series of strange errors all looking something like this.
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no matching triangle for brushside using textures/ikzdm1/ik_brick_trimh64a (hopefully nobody can see this side anyway)
with different texture names.
it ends with the following
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WARNING: Couldn't find image for shader textures/common/trigger
49 seconds elapsed
then attempting to open the resulting netfile in netradiant results in the following output by netradiant.
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Loading map from /home/rufsketch1/nexuiz/maps/ikzdm1_converted.map
Open file /home/rufsketch1/nexuiz/maps/ikzdm1_converted.map for read...success
9:10: parse error at 'brushDef': expected '#quake3-primitive'
brush 0: parse error
entity 0: parse error
map load timer: 0.00 second(s) elapsed
--- LoadMapFile ---
/home/rufsketch1/nexuiz/maps/ikzdm1_converted.map
0 primitive
0 entities
perhaps i am not putting in the correct arguments for q3map2?