Well, i've been at it again all night and all day, and have finally come-up with some new sounds.
Installation: Check my Signature for "Tenshihan-V3.5.pk3", download it, (RENAME the extension to ".pk3" INSTEAD OF: ".zip") and then just place my soundpack into your "Nexuiz/data" folder. Start-up your game and you're good to go!

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Tenshihan-V3.5:
Release date: Sept 23, 2008
* ALL NEW CTF and Domination sounds! (Play to hear them!)

* Gave the power-up 'STRENGTH' some extra OOMPH.
* Fixed the 'Jump-Pad' sound so it doesn't hurt the ears anymore, and gave it some nice deep resonance.
* New shotgun sound...clearer, suits the default model better.
* "Yoda" Announcer clip saying "Did Yoda show you that?" Has been changed to "Amazing". Much respect to Torus for his excellent original work, I just got fed up of hearing that players were mis-understanding what he said, so I simplified it. ((EDIT: I've since been notified after publishing this post that it WASN'T Torus who did the voice for the game, ...my apologies to whoever IS responsible, ...so to whomever DID make them, ...I wish I knew so I could give you credit!))
* Footsteps = Are now MONO so you can now pinpoint where your opponents are.
Still Included:
* Crylink_fire = Enhanced with resonating electrical fizzleness.
* Electro_bounce = Now it sounds like a ball of sparkling electrical PLASMA, and NOT a damn huge-ass glass marble.
* Mortar "Grenade_bounce" = Old heavier sounds put back in. No more clangy 'fork on a tin-can' sound.
* Mortar "Grenade_fire" = Deeper sound.
* Hagar_fire = Sharper, clearer sound. No longer distorted.
* Hook_fire = Updated to sound like the energy-based Tractor-beam it IS.
* Lasergun_fire = Enhanced the sound, shortened it.
* LaserImpact = Shorter, less distracting.
* NexFire = Quieter, dropped the treble so your ears don't bleed anymore.
* Rocket_Fire = Sampled from a REAL Rocket-Launcher, ...MUCH more aggressive and bolder sound.
* Rocket_Impact = Mixed from three sources to blow your damn ears.
* Shotgun_fire = I recorded this shotgun myself at the Gun-Range. (As of V3.4 added some extra effects in afterwards)
* Uzi_fire = Added a bullet-casing sound at the end of the soundwave.
* 'Hit' sound now has a combination of my 'pre-gib' and the original (back by popular demand) ..Turned out great.

~Michael 'Tenshihan' Quinn