leileilol wrote:Tenshihan wrote:As for your conclusion that I "haven't shared the original audio sources"? ...if you can't understand by listening and hearing what i've said, ...I no longer care. I'm not wasting anymore time on this subject.
Cool Edit Pro was used, with multi-track editing. There are project files in existence. These are not shared, either. I guess this refusal to share the sources ultimately makes the sounds non-Free and GPL incompatible then, since after all I am being denied the source?
What do you think if another project derives from your sounds? Is it still yours? Do you still claim ownership of it and have all the right to take it away? This is a separate issue from the potential plagiarism, by the way.
What I want is some answers and citations, not slander. I didn't have any intent to slander (though my earlier posts do look that way, my temper can regrettably explode when a GPL data project I like is in danger of possible infringement). This thread is not about me. This thread is about the sounds. This is a valid discussion, and my attitude has nothing to do with it.
First off, there was no multi-track editing, and i'm not even sure why you would bring up such a thing, even if I HAD done so. These sounds are MY own sources, and I thereby have the right to use them any way I see fit. In this case, I release them to AlienTrap for the game 'Nexuiz' under the GPL license.
What 'project files' are you referring to? ...mine? If so, why should I release my unfinished work? Just to please YOU? That's not how an artist works. When i'm working on sound, i'm not thinking to myself, "I better keep an original recording in case no one believes it's mine." That's ridiculous. I'm focused on the work, not possible accusations.
When im done processing a sound, I have built upon the original unpolished file, there is no longer an original unmodified sound (usually) when i'm finished processing. Why would I want to keep it? ...To fill up my hard-drive with an uneccessary mess?
I have shared what I choose to release, which is my right. I do NOT have to publish my original recordings before they are finished being crafted by myself. I already HAVE done that today, and once is more than enough. That's like asking a painter for his paints, brushes and canvas, instead of being satisfied by seeing the finished product.
In short, you have already shown that no amount of proof is enough to satisfy you.
I ask you again, ....WHY, when I have all these tools at my disposal to create my OWN custom soundwork,
WOULD I WANT TO merely 'steal' someone elses work?
I have released my work for Nexuiz under the GPL license, this means that if anyone else wants to use my sounds, they ARE free to use them, even outside of Nexuiz. If they want to use them, all the power to them. If they choose them - it's because they obviously LIKE them and can tell they were created with care and professionalism.
What I do NOT understand is how you came to THIS conclusion:
"I guess this refusal to share the sources ultimately makes the sounds non-Free and GPL incompatible then, since after all I am being denied the source?"
How exactly does my not sharing my original source material - equate with my RELEASES not being GPL compatible? This defies logic in all sense.
Do you also ask mappers to provide their early versions of a map when they release their finished product? Should they 'hold-onto' their first drafts, because YOU might later come along demanding the proof they made it?
FYI: I record all my work in ".wav" and then after finishing my work in post-processing, I convert it to ".ogg" for the game to use because the files are smaller.