divVerent wrote:https://sourceforge.net/tracker/index.php?func=detail&aid=1905430&group_id=81584&atid=563410
Can you add this (simply a separate, negative, weird sound that's as short as the normal hit sound, but for typekills)?
And maybe a separate one for shooting a team mate?
I'd then add the code to support them.
Another thing... we could use "impressive" and "head shot" announcer sounds for the minstanex (ONLY played in non-minsta games, when the mapper placed a minstanex)... can you make these too?
Thanks
Yes, I will work on some "TypeKill" sounds for you.
I thought it would be funny if it was a voice saying; "
I'm TYPING, you moron!" But if you need it really short - then ok.
(Perhaps if someone repeatedly shoots typekillers (3x+), you could make a sign appear over their heads saying "TYPE-KILLER"?)
However, I was wondering; Instead of it being a manual option for the player to have to stop what they're doing - in order to tell a team-mate to stop shooting them, perhaps you could instead make that a default trigger when they get hit by a team-mate? (Eg: If you shoot a TeamMate - you hear: "SAME TEAM - RETARD!") Without the player having to hit any extra buttons, but rather, the player-model 'trigger' itself would just do it for you. What do you think?
Yes, ...I've already made some recordings saying: "Head-Shot", "That Was Awesome", and "Air-Shot". (I was thinking one of them could possibly replace "Electro-Bitch")
I will put all of these sound-tests in the folder marked: "FOR_DEVELOPMENT_TEAM" and marked as: "October15-Tests" for you.
Cheers,
~Tenshihan
PS: I've also included the missing 'Alarm' sound for KeyHunt, ...it's in my latest soundpack version: "Tenshihan-V3.6.3.pk3" ...Let me know what you think of it.
I'm also working on finishing these this week:
sound/player/Marine/Coms/FreeLance1.wav
sound/player/Marine/Coms/FreeLance2.wav
sound/player/Marine/Player/Taunt1.wav
sound/player/Marine/Player/Death1.wav
sound/player/Marine/Player/Death2.wav
sound/player/Marine/Player/Death3.wav
sound/player/Marine/Player/Drown.wav
They should all be ready for version "Tenshihan-V3.6.4.pk3" when it's finished.
Oh, and BTW, the latest SVN has the most incredible visuals I've EVER seen for Nexuiz (and any other game). The Weapon-Effects are spectacular, and the smoke-effects look bloody REAL! ...Bravo!
Please tell whichever Development team-mate(s) who are responsible for that - that they have my highest praise. It seriously improves the look of the game by 100%.