Videogames such as Q3A and COD4 (Call of Duty 4, and probably 3 etc) have engines that have the capability to allow shaders to tell the engine to create additional surfaces while the map is being run.
What this is used for is making tall grass and the like (for hiding in etc) that is realistic and doesn't have the problems sprites have.
Would you like DP to have this capability?
Will you help if so?
It requires many man hours of code changes, not a simple patch, but ofcourse can be done if enough people commit to working on the code.