We NEED more developers!

Developer discussion of experimental fixes, changes, and improvements.

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Postby theusurper » Wed Jan 14, 2009 8:58 am

ok i will look at tht.. looks like i have some work to do.. lets see how far i get.. :D
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Postby GreEn`mArine » Wed Jan 14, 2009 12:27 pm

Beginners who want to look at the engine could start and try out my suggestion here: http://forums.alientrap.local/viewtopic.php?t=4149 :)
IRC quote:
[kojn] I've been coming a bit more recently
[kojn] she took it the dirty way
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Postby unfa » Mon Jan 19, 2009 2:38 pm

Hi everyone! I'am brand new on this forum.
I want to help you with:

- music : I'am composing electronic music. Here you can try my tunes:
http://freedownloads.last.fm/download/241676166/Fluct%2BSong.mp3 one track from Last.fm
http://www.mediafire.com/?2dmzji0zujm demo 1
http://www.mediafire.com/?udy2twfjen3 demo 2
http://www.mediafire.com/?znktyymt4jn demo 3
http://www.mediafire.com/?tjnzzqmmy1o demo 4
http://www.last.fm/music/unfa/Jooze 10 tracks on Last.fm
None of these tracks was made with the game in mind, once I found I can help Nexuiz - I'am gonna play it more and make some tracks dedicated to it. I'll let you know :wink:

- sound design : I never needed to make a lot of sounds, but tell me what do you need and I'll see what can I do :)

- graphics : maybe I could be helpful with some minor graphic jobs; here is some of my Blender work:
http://www.mediafire.com/?2nkl0ytyzgm
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Willing to help out

Postby s|fr » Thu Jan 22, 2009 11:42 am

I'd like to help out. I am good with C/C++ and I could also do mapping. I also have a basic idea about the opengl state machine. Interested? I have other skills (scripting, web etc.) but perhaps not relevant to your project.
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Postby DrakkLord » Thu Jan 22, 2009 8:10 pm

I'd like to help out! I've got some experience in C/C++ and I'm good at ASM ( only MASM syntax which is the same thing used in MSVC ) mostly in optimizations driven by CPU extensions such as SSE/MMX/3dNow.
I've also got experience in the OpenGl Sate-Machine and some of the OpenGl extension such as GLSL,multitexturing,VBO&PBO,PBuffer.
I think I have a good ability of code reading. If I have to say which language I'm good at.. i must say I'm better in ASM than C :P
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Postby unfa » Thu Jan 22, 2009 8:33 pm

I fell great respect for all Assembler coders :)

Code: Select all
MOV your ass
ADD some stuff


:lol:
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Postby DrakkLord » Fri Jan 23, 2009 5:30 am

What stuff? :lol:

Where did you got this code :P
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Assembler is simple!

Postby unfa » Fri Jan 23, 2009 2:47 pm

I could have a T-shirt with that code :D I got it from my imagination 8)

... So, we are all here to... develop, huh? So if we want to develop something serious, we all better learn that code :D

It deserves to be said again:


Code: Select all
MOV your ass
ADD some stuff


"Stuff" of course are all that models, textures, maps, sounds, music, animations, scripts etc.
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Indeed!!

Postby DrakkLord » Fri Jan 23, 2009 3:36 pm

You have a well ASseMbled imagination :D

In corrected for this code looks like this

.code
start:

mov your,ass
add some,stuff
imul Nexuiz,new,stuff

end start
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Postby unfa » Fri Jan 23, 2009 10:44 pm

Nice :)
I was using Assembler only for some extremly simple ASM emeded code in Delphi (Object Pascal)
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