@esteel of course it looks like C that is why it is called quakeC. but I am not talking about it. it has more pitfalls than C has. and it is a little eccentric

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epicgoo wrote:@tundramagi this kind of approach won't help nexuiz.
EvilAIM wrote:I've played the game a few times and think I might be able to make it a bit smoother and build more on your great work.
If you're interested in a *nix based coder feel free to contact me via here or my email
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