We NEED more developers!

Developer discussion of experimental fixes, changes, and improvements.

Moderators: Nexuiz Moderators, Moderators

Postby izua » Tue Apr 07, 2009 1:15 am

Is there a list of required stuff / wishlist? Some years ago I wrote a simple opengl thing that generated a maze and allowed you to navigate it in 3D, with collision detection, so I think I might have a chance. Since I play this game quite often, I'd love to help out.
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Postby tundramagi » Tue Apr 07, 2009 4:29 am

izua wrote:Is there a list of required stuff / wishlist? Some years ago I wrote a simple opengl thing that generated a maze and allowed you to navigate it in 3D, with collision detection, so I think I might have a chance. Since I play this game quite often, I'd love to help out.


You wrote a 3d maze generator? Cool :D Randomly Autogenerated maps would be cool in nexuiz. Especially if one could set (brush/bsp) 'tiles' to be used as walls, floors, other pieces etc, how many floors it should be (x, y, z tiles). :D. Maybe even randomly autogenerated cities (I've seen sshots of such things in other places) for nex, with parameters?
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Postby esteel » Tue Apr 07, 2009 9:16 am

izua wrote:Is there a list of required stuff / wishlist? Some years ago I wrote a simple opengl thing that generated a maze and allowed you to navigate it in 3D, with collision detection, so I think I might have a chance. Since I play this game quite often, I'd love to help out.

As the new release is just out, the devs are concentrating on bug fixing. See http://nexuiz.com/bugs for a list.. there is also a feature tracker but the best place to start would be on irc.. #alientrap on irc.anynet.org and talk to the devs :)
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Postby snizzo » Tue Apr 07, 2009 7:43 pm

i can help with the web site if needed...

i know well php and mysql.

my mail: sniz[at]trtsys[dot]com
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Postby natrob87 » Wed Apr 08, 2009 2:54 am

I have recently discovered this game and would love to contribute as a developer. Could someone please let me know how to get involved with the team? I am pasting my resume below as a list of qualifications.

Nathan Davies
318 W. Forrest Ave. Apt 7
Jackson, TN 38301

HARDWARE/SOFTWARE
C, C#, .NET, Basic, PLC Programming, HTML, PHP, OpenGL, Windows 95/98/Me/2000/XP/Vista, Apache Web Server, IIS, MySQL, SSH, Linux
EXPERIENCE
Hurdle Machine Works
12/1/03 to present
Software Design & Electronic Assembly

Programmed utilizing C++, Basic, and HTML
Possess a working knowledge of PHP and OpenGL
Telephone customer support experience
Electrical experience includes schematic diagrams, basic AutoCAD, component board soldering and field repair soldering.

On Site Computer Repair/Networking Service
2000 to present
Network Administrator/Technical Support

Windows Home Networking (Wireless and Wired)
Setup of Windows Server 2008
Proficient with Linux, all Distributions
Proficient with DOS, Windows 3.1, 95, 98, ME, 2000, XP & Vista
Microsoft Beta Tester for Windows 7
Working knowledge of Windows NT4.0
Experienced in setting up, and running the Apache Web Server, IIS, MS-SQL & MySQL Servers.
Experienced in setting up, and running servers remotely using SSH, and RDP.

Desktop Support:
Experienced at troubleshooting Windows and Linux
Excellent people skills, telephone customer support experience

Software Design:
Full lifecycle development of C++ and C#.NET programs for customer needs.
Website design utilizing HTML, CSS, and ASP.NET

First Baptist Church, Somerville
2000 to 2004
Computer Repair/Networking, Live Production

Skilled with PowerPoint, and MediaShout
Basic camera skills, know how to operate most video mixers.
Extensive experience in video editing/production, live audio
Intermediate desktop publishing skills.
 
Education
GED, September 2005
University of Phoenix, Majoring in Business Fundamentals - Current
References provided upon request.



Any assistance I could render the community would be an honor, and I'm more than willing to communicate with the admin's to make sure I'm on the same page as the rest of the team.

Thank you for considering me.
--
NathanD
CTO 2Squared Productions
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Postby esteel » Wed Apr 08, 2009 8:41 am

Welcome Natrob87.

Saw you in #alientrap already, just at a slightly bad time i guess. Most of the people there adhere to european sleeping times :-). I think a formal request is not needed, just hang around, try to get into the stuff, ask some questions.. contributions will happily accepted.
The best way should be to simply get a development checkout (descripted in Nexuiz/Docs/FAQ.html) and getting to know the project. Maybe checking some of the past changes, either via svn or websvn access. Even simply testing can help. There have been some slight oversights on the latest release (like some docs still mention version 2.4 :P) and more testing can always help with that..
Then there is also the bugs and feature tracker (http://nexuiz.com/bugs). I guess QuakeC is still new to you but its very similar to plain C and should be easy to understand. I think nothing beats a good chat at a better time :) Just feel welcome and lets see how you can fit in?

Actually i think that goes to everyone.. Its much better to just plundge into the talks and action then just drop off a mail address.. (small hint at snizzo)
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Postby xteraco » Thu Apr 09, 2009 2:15 pm

The front page says developers wanted. The link brought me to this ooooold thread and makes me wonder is this true? If devs are needed send me a PM! 8)
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Postby esteel » Thu Apr 09, 2009 2:31 pm

My post just before yours is less then a day old.. so yeah this IS still current!

I'd say please read my post and act accordingly. Thats way better then waiting for someone to act. Most people are actually busy with stuff and just trying to be pro-active would be really helpful! Also you did not even say what you think you are good at. How can you expect a PM to that? Don't get me wrong, help is appreciated and needed but we need to know at least with what you might help :-)
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Postby microschrott » Fri Apr 10, 2009 4:12 pm

well..
I could and I would help develop.
I haven't any experience with OpenGl...(But I can learn it ^^)

I can programm in C/C++ and I were also able to learn something other (Read in documentation and so on)..

I'm still in school but I have a lot of time^^

Ah and yes my english is terrible^^ I'm swiss

greetz Microschrott
Hackers are arrested because of destroying computers...

Bill Gates destroy all the time computers why does nobody arrest him?
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Postby DeVsh » Fri Apr 10, 2009 9:18 pm

I think i must be saying that the 300 time, but I think i will take your advice.

Well after thinking a bit,

I don't know any OGL apart from some calls to read depth buffer, but it is slowly starting to make sense to me.

I dunno anything about networking.

I skipped learning C and went to C++ straight away, and without classes i feel like without a hand.

I don't like everything being soldered into the engine, graphics, network, physics.

I will probably never get your physics, and never will that is why i use modules like newton physics for my game.

I have no clue about many things.

I don't think i will be much use.

I'm bound to irrlicht engine in which making split screen was easy, it could be recreated in nex using RTTs or view ports.

I have attempted 5 unsuccesful mods of nex (VoIP, splittie and something else)

But if you are desperate enough take a look at these, from Project Ninja Star (tm)

http://project-ninja-star.googlecode.co ... hnoise.png
http://project-ninja-star.googlecode.co ... creen1.png
http://project-ninja-star.googlecode.co ... Screen.png
http://project-ninja-star.googlecode.co ... hot-10.jpg
http://project-ninja-star.googlecode.co ... shot-9.jpg
http://project-ninja-star.googlecode.co ... shot-8.jpg
http://project-ninja-star.googlecode.co ... shot-7.jpg
http://project-ninja-star.googlecode.co ... shot-6.jpg
http://project-ninja-star.googlecode.co ... shot-5.jpg
http://project-ninja-star.googlecode.co ... shot-4.jpg
http://project-ninja-star.googlecode.co ... shot-3.jpg
http://project-ninja-star.googlecode.co ... shot-2.jpg
http://project-ninja-star.googlecode.co ... shot-1.jpg
http://project-ninja-star.googlecode.co ... enshot.jpg
I only made isotromic games, websites an unfinishe flash game!
http://www.devushwebs.cba.pl/
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