We NEED more developers!

Developer discussion of experimental fixes, changes, and improvements.

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Postby divVerent » Wed Jun 17, 2009 4:17 am

Let's say Samual is already very close to that status, as he shows quite nicely how to work with the team, and is getting an awesome thing done.

Actually, I'd already give Samual commit access, but I cannot do this, so this has to go through LH. His motion blur is pracitcally in, as a feature that only makes much sense with motion blur got added by me yesterday :P
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby Sinister » Thu Jun 18, 2009 10:56 am

I'm modeling a few. I'm making a model right now, but, maybe I'm do it too slow so todo list for remodeling will be good
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Postby Samual » Fri Jun 19, 2009 6:43 am

divVerent: Now that motion blur is done (Heh, still needs a 16bit deep buffer.. but..), i'm gonna start on making the 2D resolutions match the aspect ratio (Maybe this could get in before 2.5.2 is released)
Do it yourself, or stop complaining.
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Still need developers?

Postby Rafael de Menezes » Mon Jun 22, 2009 7:48 am

Hi

I have a little 15 years of knowledge in c (some with opengl, others with sdl, and even a few with framebuffer in linux), multi-threading (yeah, with c - User threads and kernel threads. Both work's with linux/windows. Not sure what you are using right now), sockets, etc.

Still need someone to help the development?
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Re: Still need developers?

Postby paperclips » Mon Jun 22, 2009 2:18 pm

Rafael de Menezes wrote:Hi

I have a little 15 years of knowledge in c (some with opengl, others with sdl, and even a few with framebuffer in linux), multi-threading (yeah, with c - User threads and kernel threads. Both work's with linux/windows. Not sure what you are using right now), sockets, etc.

Still need someone to help the development?
Hi and welcome Rafael! I have written a short introduction here in this thread, I hope it will give you some insight!
[Want to develop? Look HERE]. Image Image Gif sauce.
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Postby Refrigerador » Sat Aug 15, 2009 2:56 pm

Hi everyone! this project looks amazing, I came here to offer my help.

i´m new in concept art, but i try to get better all the time here is my gallerie if you want to take a look. http://refrigerador.deviantart.com

i can help with some animations and skins too. the main problem is i don´t know wich programas are you using to animate and furthermore im still learning to use animation programs, i got the skill, but i´m still low in 3d hability.just tell me what can i do.

see ya!

( I speak spanish sorry for my engrish)


BTW... here is my first character animation on 3d...

http://www.youtube.com/watch?v=BHORnTLh3bw

And a Scenary Animation Sample...

http://www.youtube.com/watch?v=BgKEmn3OMJw&feature=related

both where done on 3d max, i made almost all the textures. now i got a better level, but an horrible internet connection, so nothing new uploaded on youtube :(


Arturo.
My Kingdom for a Burrito
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Postby Sven » Mon Aug 17, 2009 10:22 am

Cool you have the job! xDDD :P
really cool OER battle rifle to nex?
German Nexuiz Clan:
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Postby Refrigerador » Mon Aug 17, 2009 2:12 pm

oh no, that is for another project, anway i got tons of designs, just matter of upload them.
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Postby Spyroviper » Tue Oct 13, 2009 10:26 am

Well I have some free time that I could help with. I know C# (not fluently) and Python, I haven't delt with a lot of C but the transition (after some reading) should be ok.
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Postby paperclips » Tue Oct 13, 2009 10:43 am

Welcome Sir, you are hired! ;3

Just join irc on irc.anynet.org #alientrap or look at my signature for more info on development.
[Want to develop? Look HERE]. Image Image Gif sauce.
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