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MirceaKitsune wrote:Either way I finished making another patch for the menus. I added a bunch of cvars to the menus which were not present or not properly arranged but are important to the game, and arranged and reordered a few settings a bit so they stick correctly in categories and are properly ordered now.
For now I added the patch here. If this file host is also bad please tell me so I can re-upload quickly in another place.
divVerent wrote:First, the changes in the default settings - not sure if we really want that. Defaults are a touchy subject...
divVerent wrote:The reason for 4x multisampling only is that more doesn't look much better, 4x almost always works, and the amount of multisampling doesn't change fps much. However, if you select 8x multisampling and the GPU just supports 4x, you get no multisampling at all, which is why I chose not to use a slider for that, but only provide the safe 4x.
divVerent wrote:And decals time is so low because the engine is quite bad at decals (like, at the end of a surface) and showing them for longer just makes that more annoying.
divVerent wrote:KH's official name is "Key Hunt", not "KeyHunt"... I wonder if any place says "KeyHunt", I'd rather change that.
divVerent wrote:The "Shadow" is actually a bot name, so it looks like you are editing part of the name. You read the fields as [BOT]Shadow, not as [BOT]Suffix...
divVerent wrote:As for the weapons: playing without a weapon that can be used to climb, e.g. MG arena, simply makes no sense. And doing a checkbox for this would be too hard, as it all has to go into a single string. So I kept the "& Laser" for now.
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