by divVerent » Sat Jan 31, 2009 9:43 am
The patches are not rejected, they're just too many for me and I have no time for this. Improve your patches the way you seem fit.
Short comments:
- bloodloss mutator is stupid. Sure, could integrate it, but I have absolutely no motivation to do so, as this is Nexuiz and not Counterstrike. Maybe someone else is interested in doing it.
- strength timer display: sure, why not. I just hope it isn't done in any stupid way, like, using a TE_CSQC_ message (these break savegames). It really must be either a stat or a shared entity. In any case, it should not send an update every second, but network the strength_finished time. Haven't looked at the code. As for the colors, I agree, strength should be blue, shield should be red. It should integrate with the current HUD (like, near the map timer), and NOT be freely positionable. It makes no sense to be able to freely position one item but not the others, but having cvars for this makes it harder to do future HUD changes that change the positions of other stuff (as people would get overlaps then, until they delete the cvar from their config.cfg).
- player color stuff: sure, could do that. See no real use of it, but well, that patch at least should be guaranteed to break nothing.
No idea if I missed any patch with this. This REALLY should be the task of someone else, though.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again
You can vary the number of "MS", so you can clearly see it's MS which is causing it.