divVerent wrote:- player color stuff: sure, could do that. See no real use of it, but well, that patch at least should be guaranteed to break nothing.
I guess it doesn't break anything, it's a very basilar patch.
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divVerent wrote:- player color stuff: sure, could do that. See no real use of it, but well, that patch at least should be guaranteed to break nothing.
terencehill wrote:About this topic:
This topic is just a mess with patches posted in the middle of the comments of other patches...
I think this topic should be converted in a section "Community made patches and improvements" with a topic for each patch posted. When a patch is committed in the SVN, in the title it should be written "[committed]". You see that this way it's more organized and less confusing.
I posted here last patch I did of the player's list because it's a very small patch, but I was reluctant, whether do a new topic or not.
divVerent wrote:No, no subforum here please, or people will use annoying sites like rapidshare, or pastebins that break patches like pastebin.com, or pastebins that expire soon like paste.debian.net.
A built-in upload facility that keeps the patch as long as it keeps the topic is an absolute MUST. And Sourceforge has it. If phpBB supports that too, I don't know, but apparently it does not, or it would be possible here.
MirceaKitsune wrote:There could be a sub-forum but mention in its description where to upload the patches? As I said previously this forum also doesn't allow file uploads and attaching files to posts, which I believe should be turned on as well for patches.
Sourceforge is a good place but generally the developers are the only ones who hang around there, and the community would never be around something like sourceforge as much as around this forum which is why I believe the most helpful thing would be a method between the two. I just joined sourceforge now and am hardly understanding how it works at the moment.
divVerent wrote:https://sourceforge.net/tracker/?group_id=81584&atid=563409 - here it is. Please everyone upload patches THERE in the future, and update his post if he updates the patch.
divVerent wrote:The Pinata mutator adds another stupid exception for the laser.
I really don't want more of that to get in. Instead, some modeler should make a laser pickup model, so these exceptions are no longer necessary. Till then, I'd like to put this patch on hold.
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