I guess keeping the buzz for all team attacks is fine, but there really needs to be an option to disable it for people who want a Galt-like server without any sort of ff punishment at all.
- Nex shot = 140, makes 45 mirror damage, 28 friendly fire.
The way the patch is implemented, it takes all the damage for the shot that goes over the threshold into account. Which means a 140 damage shot * 50% mirror makes a whopping 70 mirror damage, not 45. And I think even 45 is too much for one purely accidental nex. Rocket is even more likely to hit teammates. This is particularly bad on servers with no FF (people will rage if you turn on FF in NN). Your compromise honestly scares me a hell of a lot. I don't want to have to repeat this: team attacking often CAN'T BE HELPED, and DOES NOT deserve to be punished in many situations. The game as it is feels too oppressive. Please don't let your concern for justice to evil players make you blind to what normal players have to suffer through as a result.
I have to admit, I'm not really sure if this'll work better or not. I'm very happy that we're doing something about the FF system, but I'm also afraid. I certainly don't want to feel responsible for making it worse, so if you do put this into action and the player response is not positive, I ask you to please please please change it back right away.
P.S. You also have to consider that it's much easier to do damage to teammates because they *aren't dodging you*.