Developer discussion of experimental fixes, changes, and improvements.
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by tZork » Tue Dec 16, 2008 10:53 pm
[-z-] wrote:tZork wrote:id would suggest trying equal amount of mirror and ff. But maybe 50/20 is enough to make ppl think twice.
Yeah but the problem is some of the less aware players sometimes accidentally eat your rocket, you're being punished for what would have been a good shot if they weren't playing so linear with blinders on.
life sucks. get a helmet. and read the thread.
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it?
<Samua>Lies, that only applies to other people.
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tZork
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by MirceaKitsune » Thu Dec 18, 2008 12:30 am
I very much agree with the mirror damage penalty in the latest SVN revision... it's much lower now and acts perfectly well. Now we can play with less fear of being blown apart by a mistake in team games

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