Developer discussion of experimental fixes, changes, and improvements.
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by BusterDBK » Fri Dec 05, 2008 12:07 am
I like it. A lot! It may not be one to fragfest to, but it could be used for some credits screen or on large futuristic maps. This really sounds like a pro's work, very nicely done. I also like the somewhat dark atmosphere, makes me think of some of the futuristic maps that generally seem to be in night-mode only.
As for musical diversity... It should fit character and location diversity. On maps like farewell or similar castle-themed arenas heavy use of bleeps and bloops won't really work for the mood. Heavy metal worked ok in Cube, but we should not overuse that either... Some medieval-sounding but fast-paced tunes could work nicely. Of course, after watching FF 7: Advent Children I'm starting to think piano tunes are perfect for fighting (the scene where Tifa fights one of the Remnants). However, I guess this should be taken to another topic.
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BusterDBK
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by SC0RP » Tue Dec 09, 2008 10:01 pm
Great piece of music, I really like that. Keep em coming

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SC0RP
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by Lee_Stricklin » Tue Apr 14, 2009 5:12 am
This is an extremely delayed response but what the hell. I like this track (currently listening to it now actually) and the way it's looking I'm probably going to be eating up whatever else you release. Excellent job. I can't think of any off the top of my head but I know that there are maps that can use this track.
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Lee_Stricklin
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by blkrbt » Tue Apr 14, 2009 10:23 am
Lee_Stricklin wrote:This is an extremely delayed response but what the hell. I like this track (currently listening to it now actually) and the way it's looking I'm probably going to be eating up whatever else you release. Excellent job. I can't think of any off the top of my head but I know that there are maps that can use this track.
Quite delayed. hehe. I'm glad you like it. Unfortunately this track cannot be used since I don't have the source (made it on a computer at college that has since had a wipe).
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blkrbt
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