360 degree chase camera

Developer discussion of experimental fixes, changes, and improvements.

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Postby esteel » Mon Feb 16, 2009 1:16 pm

I think all the entities are not culled need to be prepared for networking and such.. but i THINK the CPU load will not change that much at all.
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Postby Alien » Mon Feb 16, 2009 1:22 pm

I think it should decrease server CPU load, especially tracing, cause as far as I understand, this is a special darkplaces antiwallhack feature. There is also a cvar to control how accurate tracing it should perform.
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Postby divVerent » Mon Feb 16, 2009 6:30 pm

GreEn`mArine wrote:But isn't is actually using more CPU load on the server when doing culling? I mean, I totally agree to the bandwidth usage raising, but I always though that it would save CPU on the server when disabling culling.


When disabling trace culling, yes.

But PVS culling (using the vis data) is almost for free (precalculated by q3map2), and saves preparing lots of entities.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby mand1nga » Sat Jun 13, 2009 3:53 am

I've made a short video showing the basic (but just a little hidden) movements that you can do with this demo camera.

I will be making more tutorials showing advanced usage, but when I don't know :P

I hope you enjoy it :)
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Postby C.Brutail » Sat Jun 13, 2009 8:20 am

Nice!
Omg, that map never gets old :D
"One should strive to achieve; not sit in bitter regret."
WE ARE NEXUIZ.
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Postby increased » Sun Aug 30, 2009 7:20 pm

How can I make use of this in the latest version of nexuiz?
Can someone teach it to me or provide those patches again, the links don't work anymore
Thanks in advance :)
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