Late reply but wanted to add a +1 for getting this in core. It looks awesome, I think it would be a big shame not to. I sense physical models, ragdoll physics and most of all vehicles coming to Nexuiz Any new plans on adding it since the last discussion here?
Add it ... especially the part when stuff pop up out of the water looks very nice and realistic. Could be interesting for racemaps to have some platforms on the water, which can be moved with weapons?
Nice stuff, I think it should be added.
I remember when played some strategy game that shall remain nameless and loved to shoot at troops with artillery and see how they flew like a ragdoll, nice memories.
Eventually, this could lead to non-bipedal and non-legged characters that move correctly over ground surfaces, and vehicles or vehicle-like-characters.
Yay! Yeah this would be cool for debris and imagine, those swingin' lamps in Desert Factory. mm eye candy. Having lights starts to swinging when rockets pass by or of course hit. weapons after frag could be blown away, that should teach a few noobs to pick up a gun if they see one. yes and small rubberducks passing idle by lasers and explosions. Heh and all the other cool stuff, well further down the line that is. Wow.
I wonder if some of its code could be adapted without too much work to help further development of Twig, or at least provide some insight/inspiration? Unless maybe Twig is closer to the Bullet physics engine and other such more conventional physics engines.