I made another song for Nexuiz (& a new one - 15/4)

Developer discussion of experimental fixes, changes, and improvements.

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Postby tundramagi » Tue Mar 17, 2009 6:01 pm

divVerent wrote: so one should play as safe as possible.


Not live one's life on the knife's edge of oblivion? Comon man, life ends at 30, live fast die hard!

If a fully opensource synth is needed zynaddsubfx can be used and, in addition to all the instruments it does have allready, these gpl ones can be added: http://www.musically.me.uk/stuff.html (the ZynBank). ZynAddSubFX is available in most linux distributions and windows etc.


http://zynaddsubfx.sourceforge.net/
"Synthesizer with two engines, realtime polyphonic, Midi support, microtonal capability, effects."
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Postby FraNcoTirAdoR » Wed Mar 18, 2009 1:18 pm

Wow man, I extremely like this music, awesome job! Added to my playlist :D I really hope it will be used as material on some maps, or the even for the mainpage video.
Image
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stairs.ogg

Postby fabz0r » Sat Mar 21, 2009 2:05 pm

this song is HOT!!!

yoW! the hotness burns!

Seriously i'd really like to use it in a Nexuiz frag video if I may?

I will credit you :)
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Postby tundramagi » Sat Mar 21, 2009 4:52 pm

So can it be used?
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Postby ai » Sat Mar 21, 2009 5:07 pm

tundramagi wrote:So can it be used?

Well, I believe the creator mentioned something earlier about this GPL release but we're still waiting for a definite answer, and also if possible, some MIDI for the source or if there is some other better solution.
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Postby blkrbt » Sun Apr 05, 2009 6:19 pm

Decided to check this thread again to see if there's been any more activity since I last checked-- there has!

Here's where I got with it: I declared that the songs are under GPL2 (although listening back to the first one I posted, it's a bit rough, but I think stairs is still good), I burnt the stem tracks of stairs to a CD, ready to be copied if anyone requests the multi-tracks, I also exported the MIDI track, ready for the same reason. To my knowledge that's all I need to do, and from the posts on this thread it seems everyone's stumbling around not quite sure entirely what is required, but that is what I've done, and I personally think that is enough. If there's some sort of problem (I really can't see how there could be a problem) with this not being an applicable "sourcecode" and someone complains, is it not easy to just remove the music?

Also, whoever mentioned ZynAddSubFX, I've had a go with it lately and it's an excellent synth(s). I'm also considering switching to linux as an audio production platform (the only reason I've been keeping windows around) so any future songs (assuming I do stick with Linux) I make for Nexuiz will be easier to implement, since they would of been made on an opensource platform with opensource software, and the opensource sequences and opensource compositions will be opensource, along with the opensource multi-tracks for the opensource DAW.

I hope I've atleast cleared something up. ack.
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Postby divVerent » Tue Apr 07, 2009 5:23 am

Well, I haven't read that you had done that... but good, that's great then. I may request the MIDI soon though (which, for this style of music, should indeed be sufficient, as it's "melody-based")... but it looks like the legal issues are cleared out now.

In my opinion, brokenlight would be a great into theme for Nexuiz, while stairs could be great on some space maps (thinking of starship).

Any comments on this?
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby blkrbt » Tue Apr 07, 2009 10:31 am

divVerent wrote:
In my opinion, brokenlight would be a great into theme for Nexuiz, while stairs could be great on some space maps (thinking of starship).

Any comments on this?


Sounds good. :D

Need to reboot into Windows to render the MIDI files, but shall upload them soon. I might also do some tweaks to brokenlight, I'm not happy with a lot of it (drums, for example)-- A lot of the engineering decisions on it seemed quite clever at the time. Will re-upload if I decide to alter it.
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Postby ai » Tue Apr 07, 2009 10:37 am

Hey, glad to have made some progress, can't wait to hear these in-game.
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Postby blkrbt » Tue Apr 07, 2009 11:59 am

Alright, rendered the stairs multitrack to MIDI (again), also layed the guitar bits down in MIDI as well, and labeled the tracks (please note they're not "mapped" to general midi, so they will all just come out as piano if you play it in a media player). The midi file contains all composition data.

Screenshot of the loaded MIDI file is followed:
Image

And the MIDI file itself is here. If multitracks are needed, I can convert the lossless files to Mp3s, and stick them on an FTP somewhere.

As for brokenlight the multitrack file is a mess, and the changes I want to do to it I can't, due to stem tracking. Rendering to midi is going to take some work, and I'm not even happy with how it sounds, so I'm going to leave that out until I have the patience to make it sound good, but at the moment doing any work on it is frustrating-- this will sound silly, but I've gotten used to linux, and windows mouse acceleration (or lack of) feels extremely dodgey, plus I'm having some soundcard issues.
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