I made another song for Nexuiz (& a new one - 15/4)

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Postby divVerent » Tue Apr 07, 2009 12:33 pm

What is stem tracking?

And the MIDI doesn't have to be perfect.

I assigned instruments in some okay-ish way, here is the MusE project file for that:
http://emptyset.endoftheinternet.org/~r ... stairs.med

I think that's good enough to count as source.

As for brokenlight, how broken IS the MIDI? It doesn't have to be perfect, it doesn't matter if it sounds bad in synthesizers, it's just important that all notes are there and properly separated to instruments so e.g. an orchestra could play it if they wanted to. Actually, the stairs track is good enough for that, sure, the conductor would have some work regarding finding the right dynamics, but well, that's his choice then :P
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby blkrbt » Tue Apr 07, 2009 2:45 pm

divVerent wrote:What is stem tracking? ... As for brokenlight, how broken IS the MIDI?


Stem tracking is mixing through channel groups, so sending all the instruments to separate groups, for example, all the drum channels to a stereo drum group, and then mixing just the group channels. I've rendered the MIDI output from the instruments onto stem tracks for brokenlight, and got rid of the original MIDI data.

I'm also not happy with how brokenlight sounds, and would much rather do a new mix of it, but this is very difficult, since my Windows install currently has a lot of adware and crap which is effecting it's usability in audio programs (I dualboot, and have been 100% linux for about a month).

Also, would you mind recording the output from the MuSE file to an OGG? I don't have MuSE installed and I'm curious to how it sounds.

I was thinking of working on another song for Nexuiz, I want some excuses to try out Linux's range of audio software (LMMS is great, and there are a lot of brilliant free soundfonts), but I want some specifics, more strings stuff? more electronicy? just some guide lines of what we think the game needs.
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Postby divVerent » Tue Apr 07, 2009 6:37 pm

I don't like to record it yet, as the instruments still are far from good. Freepats simply are bad. I'll later try getting it to work with fluidsynth instead of timidity, though.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby divVerent » Tue Apr 07, 2009 7:55 pm

http://emptyset.endoftheinternet.org/~r ... irs_mt.zip

Fluidsynth isn't THAT bad, plus, I could assign the instruments more correctly.

I think one could work from this MED file and even with this synth, and just add dynamics to the MIDI events. And even if not, it's perfect to learn from, which - in case of music - is the purpose of the "source".

Now all we need is similar stuff (doesn't need to be perfect) for the other track. Or do you really not have the original MIDI any more? Is there any way you can reconstruct or recover it, other than by recreating it from scratch?

In case you can't provide that for the other track, maybe it isn't even a problem as these two tracks DO sound very similar (wouldn't be surprised if you even reused parts, but you certainly did the same thing with the main theme that repeats all the time). Nothing wrong with that, I just say that the "how did he do it" question should have the same answer for both tracks.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby MirceaKitsune » Tue Apr 07, 2009 11:05 pm

Heard the songs in SVN today... awesome is all I can say great job :D It's the style of music I always thought Nexuiz is missing and would need, especially for Assault and Onslaught maps once their day will come. If you could make more songs of the same style in time I'm sure everyone would be happy :)
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Postby blkrbt » Wed Apr 08, 2009 6:58 pm

divVerent wrote:... Or do you really not have the original MIDI any more? Is there any way you can reconstruct or recover it, other than by recreating it from scratch?


I have some of the MIDI data, but a lot of it would have to be created from scratch. I'm also not happy with the quality of brokenstairs. I might redo the drums in it later in the week (or next week) at some point, and if I'm happy with how it turns out, I'll recreate the MIDI that needs doing for the strings

Where's stairs being used, if it's in the SVN? (My net is quite slow, so I haven't got round to grabbing the SVN version yet).

Also, is there any more call for electronicy music in Nexuiz, since I've been working on some more songs, some of which I feel would be fitting, though they're not in an orchestral style.
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Postby ai » Wed Apr 08, 2009 8:27 pm

Well, post those songs you are willing to include in Nexuiz and we'll see what people say. In my personal opinion I think it's nice with varieties of music. Some electronical, some with up beat, some spooky/eerie, industrial, I also believe some with lower tempo would fit well as long as it's made correctly and fit the style. :)

Taking maps into considerations such as Bloodprison, Ruiner and Warefare.
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Postby blkrbt » Wed Apr 08, 2009 8:32 pm

ai wrote:Well, post those songs you are willing to include in Nexuiz and we'll see what people say. In my personal opinion I think it's nice with varieties of music. Some electronical, some with up beat, some spooky/eerie, industrial, I also believe some with lower tempo would fit well as long as it's made correctly and fit the style. :)

Taking maps into considerations such as Bloodprison, Ruiner and Warefare.


Ha. I'm working on a song at the moment.. think 4x4 808 drums, with 303 bass, orchestral hits and orchestral ensemble soundfonts. It's a bit.. out there... I shall post it's done, but it's most the way there at the moment, also one of the first big songs I've worked on in Linux, so hopefully people find it fitting, since it isn't that ordinary, and it's quite different to the other songs I've posted.
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Postby MirceaKitsune » Wed Apr 08, 2009 9:19 pm

blkrbt wrote:Where's stairs being used, if it's in the SVN? (My net is quite slow, so I haven't got round to grabbing the SVN version yet).

Also, is there any more call for electronicy music in Nexuiz, since I've been working on some more songs, some of which I feel would be fitting, though they're not in an orchestral style.


Currently Brokenlight is used as the menu theme and Stairs is used in Soylent Space. I think Starship should use Stairs as well though... the song Starship currently has is used in Silvercity so it wouldn't get lost.

And what I believe would be welcome are songs that make an atmosphere... songs which keep you in suspense and make a feeling. Something similar to the music on UT2k4 assault maps, but more rhythmic and modern (and electric). If you could post what you have of these songs so far we could give an opinion more easily.
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Postby divVerent » Thu Apr 09, 2009 5:20 am

Well, as for the MIDI file - the thing is simply, the current interpretation of the GPL is left open to what courts decide in these cases.

In case there is ever a ruling that for music, source is required, we'd have to delete all music tracks of Nexuiz except Stairs.

And in your own interest, it would be great to have some safety in that regard for your other tracks :)

Also, we don't want such a ruling to be devastating for Nexuiz and to require us to basically delete half the game and start almost from scratch to get the missing parts. That is why all new content should have some sort of source, unless it's unlikely that a court would ever say it needs it (like, in the case of textures and sound effects, because of the way they are made is lossy and generates no "project files").

I only accepted brokenlight because you promised to provide that file, so please do so soon (in about two weeks). It does not have to perfectly match the brokenlight track, if you checked out my zip file with the med and the ogg file, you see that it's sure a close enough match already.

Can you perhaps export brokenlight to another format that retains the notes and their durations, and the tracks they were assigned to? It doesn't HAVE to be MIDI.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
divVerent
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Posts: 3809
Joined: Thu Mar 02, 2006 4:46 pm
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