Ammo

Developer discussion of experimental fixes, changes, and improvements.

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Ammo

Postby Ubuntoz » Tue Jan 20, 2009 10:05 pm

Hi! I see that the ammo models are very old....is anyone works to remodeling it?
I'm try to learn blender to contribute but actually i'm a complete noob
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Postby Morphed » Tue Jan 20, 2009 10:45 pm

shotgun ammo is redone for 2.5
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Postby ai » Wed Jan 21, 2009 1:46 am

MG ammo is being redone as well by me. RL/mortar ammo is being planned as well.
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Postby divVerent » Wed Jan 21, 2009 8:21 am

Now that bullet casings are activated...

shooting some bullets makes a pile resembling the bullets pickup.

Too bad you can't pick that up again :P
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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