Gib options.

Developer discussion of experimental fixes, changes, and improvements.

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Gib options.

Postby alphagod » Sun Feb 01, 2009 4:41 am

Added two extra cvars, cl_nofungibs and cl_gibtime. cl_nofungibs disables the explosion physics on gibs, they are not affected by them and can't be bounced around anymore.
Also cl_gibtime allows the user to pick how long gibs will stay in seconds.

http://unknown.nexuizninjaz.com/Develop ... gibs.patch

http://pastebin.com/m6f1e1136
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Postby Ronan » Sun Feb 01, 2009 5:01 am

Ah cl_gibtime, excellent idea, that will allow to have longer fun with gibs, lot of gibs :D
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Postby Sepelio » Sun Feb 01, 2009 5:45 am

Ronan wrote:Ah cl_gibtime, excellent idea, that will allow to have longer fun with gibs, lot of gibs :D


Makes that map which is a giant blender much more interesting I'd think :lol:
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Postby [-z-] » Sun Feb 01, 2009 6:07 am

nice :)
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Postby divVerent » Sun Feb 01, 2009 7:55 am

Why cl_nofungibs?

Applied it with new cvar names:

cl_gibs_lifetime (default: 14, it's an average and adjusted randomly, like before)
cl_gibs_damageforcescale (default: 3.5, 0 would be nofungibs)
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby alphagod » Sun Feb 01, 2009 8:11 am

cl_nofungibs was ronan's idea :P it fit in the cl_nogibs pattern.
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