Different gibs and blood for every character species

Developer discussion of experimental fixes, changes, and improvements.

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Postby mand1nga » Fri Mar 06, 2009 12:05 am

Anyone knows how to make those gibs "inherit" the model "main" texture or color ?

Is that even possible?
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Postby Taiyo.uk » Fri Mar 06, 2009 1:26 am

Using the same texture would be a lousy kludge at best - a simple approach would be to texture the gibs separately (as already seen) and to apply player colours to the parts of the gibs that used to be external surfaces of the playermodel.
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Postby tundramagi » Fri Mar 06, 2009 5:11 am

The the twisted metal gibs have a twistedmeta1_shirt.tga texture. If it inherits the given shirt color it will do as you requested.
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Postby esteel » Fri Mar 06, 2009 8:44 am

tundramagi wrote:
ai wrote:Somehow I don't see the robot players to be rusty buckets like that. Better make the texture fit the model style of the robot.


You do it. Go ahead. There is a reason I made "new" textures for all these parts

Is it just me or is that your ONLY response to critique? In all the stuff you ever wrote i do not remember a single "oh you MIGHT be right, thats a good idea, too bad i did not have had it". I know you just want to make stuff for yourself.. but either your are just too selfish and think people hate you when in fact they are trying to help you.. or you just want to annoy people. Not everyone is an artist or has interest in doing "such" stuff. Sure you are technically correct for pointing out they are free to change it, but you also look like a asshat that way. Why not listen to others and try to learn and improve?
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Postby ai » Fri Mar 06, 2009 11:25 am

tundramagi wrote:Furthermore I have been informed by others that you "hate" me [...]

I don't hate you, granted I don't like you but I certainly don't hate you. If others told you that they obviously don't know me (with full right), and neither do you. You have many assumptions, I generally don't respond to such assumptions for many reasons, I just let them believe whatever they think they know. I have learned there really is no use trying to talk sense to certain close-minded people, it will only lead to attacks and such.
I have honestly tried to give advice so that you'd succeed with what you do, but now that you said you won't take my advice I suppose I should stop giving it to you.
When it comes to art and other work I don't let any personal beef get into way of making that work better (giving out honest advice).

Btw, I won't redo the gibs or textures (got other stuff going on) and there's certainly nothing driving me to do so either from the fact it was you who created them. I don't really care who the creator is.

Cheers.
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Postby tundramagi » Fri Mar 06, 2009 1:10 pm

esteel wrote:
tundramagi wrote:
ai wrote:Somehow I don't see the robot players to be rusty buckets like that. Better make the texture fit the model style of the robot.


You do it. Go ahead. There is a reason I made "new" textures for all these parts

Is it just me or is that your ONLY response to critique? In all the stuff you ever wrote i do not remember a single "oh you MIGHT be right, thats a good idea, too bad i did not have had it". I know you just want to make stuff for yourself.. but either your are just too selfish and think people hate you when in fact they are trying to help you.. or you just want to annoy people. Not everyone is an artist or has interest in doing "such" stuff. Sure you are technically correct for pointing out they are free to change it, but you also look like a asshat that way. Why not listen to others and try to learn and improve?


I agreed with his opinion from the time I created the model. I know that I am not a good texture artist, this is why I didn't source the actual textures I was using but instead made "new" textures. However, I'm not going to become a good texture artist suddenly. If a better texture is wanted someone with the skill to create one will have to edit the image files.
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Postby ai » Fri Mar 06, 2009 1:31 pm

No, you mean you're lazy right? That's what you say to me when I don't want to, or can't, for instance, code/program or do other stuff. Then learn it, I'm gonna use your own words against you here. (You might want to look them up cause I forgot what they actually are) :P
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Postby tundramagi » Fri Mar 06, 2009 2:27 pm

Yes, lazy. I hate texturing with model programs. Hate uv mapping. I like modeling though. Since I rarely texture because I hate it I suck at it. You love uvmapping though... :P
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Postby ai » Fri Mar 06, 2009 3:07 pm

tundramagi wrote:You love uvmapping though... :P

No I don't. It's the most boring part of 3D for me.
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Postby tundramagi » Fri Mar 06, 2009 3:09 pm

ai wrote:
tundramagi wrote:You love uvmapping though... :P

No I don't. It's the most boring part of 3D for me.


Blender doesn't even unwrap in any logical manner. It sucks.
Everythings' randomly skewed.
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