I've recently found out that the machine gun and shot gun have been changed to be not instant hit weapons anymore, but ballistic weapons (without the technical possibility to get the old behaviour back using a cvar). Ballistic weapon means, that the bullets are now projectiles that actually will need time to travel.
First of all, I'd like to know what the unit and meaning of the variables _speed and _bulletconstant is (basically I'm wondering how to get the meter/sec velocity of the bullet).
Then, as I felt that I wasn't hitting much anymore (not even at close range!) with MG (I tried MG since it is the weapon that is more useful for me) I tried it in another environment:
- I asked mkzela to walk in a straight line. I was walking as well (parallel to his path) and was about 5 meters away. I did not hit anything at all with MG, only if I started to lead my aim by the width of his playermodel (so about 2cm on my screen), then I started to hit.
- As I couldn't believe that the bullets were that slow I checked my demo. In fact I found out that when watching the demo, my crosshair was behind mkzelda, which means that simply my usual lag to the server (on the internet) caused this aiming issue, and in the moment I was leading my aim by 2 cm while playing, the crosshair was infact ON his model in the demo. This means that, at least at close range, the bullets' speed wasn't directly the problem.
HOWEVER, what caused me to not hit him anymore at all was likely the lack of the good-new antilag-mechanism, which has been removed for SG and MG in the process. The lack of it makes the MG and SG weapon useless, even already at short range (at least to me, and I have a 20ms ping to the server when using ping command in the shell, go figure how it works out for normal DSL people who have pings 3-5 times bigger).
I would like to
- Get a statement why such a big change was made without asking the community
- know why the change was being made anyway, why couldn't it stay a instant hit weapon
- know why the tendency exists to make nexuiz more and more realistic although this not necessary (just my opinion)
- know whether antilag could be added again for these 2 weapons
Let the discussion begin!
