Weapon balance testing

Developer discussion of experimental fixes, changes, and improvements.

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Postby divVerent » Fri Feb 13, 2009 4:46 pm

Update:

Code: Select all
  Nex                             0.57479 |   .    +0.203 +0.307 +0.397 +0.336 +0.583 +0.233 +0.644 +0.632 +0.493 +0.527 +0.854 +1.000   .   
  Mortar                          0.34255 | -0.203   .    +0.278 +0.143 +0.068 +0.133 +0.067 +0.297 +0.125 +0.455 +0.546 +0.500   .      .   
  Camping Rifle                   0.30819 | -0.307 -0.278   .    +0.360 +0.200 +0.333 -0.200 +0.222 +0.226 +0.522 +0.253 +0.710 +1.000   .   
  Hagar                           0.25297 | -0.397 -0.143 -0.360   .    +0.041 -0.083 +0.351 +0.167 +0.273 +0.405 +0.500 +0.520   .      .   
  Rocket Launcher                 0.23945 | -0.336 -0.068 -0.200 -0.041   .    +0.035 +0.097 +0.083 +0.254 +0.288 +0.395 +0.606 +1.000   .   
  Heavy Laser Assault Cannon      0.18601 | -0.583 -0.133 -0.333 +0.083 -0.035   .    +0.278 -0.083 +0.120 +0.312 +0.444 +0.429   .      .   
  Uzi                             0.15160 | -0.233 -0.067 +0.200 -0.351 -0.097 -0.278   .    -0.231 -0.071 +0.256 +0.220 +0.618   .      .   
  Crylink                         0.11499 | -0.644 -0.297 -0.222 -0.167 -0.083 +0.083 +0.231   .    +0.222 -0.158 +0.158 +0.565   .      .   
  Electro                         0.05249 | -0.632 -0.125 -0.226 -0.273 -0.254 -0.120 +0.071 -0.222   .    +0.111 +0.118 +0.429   .      .   
  T.A.G. Seeker                  -0.02923 | -0.493 -0.455 -0.522 -0.405 -0.288 -0.312 -0.256 +0.158 -0.111   .    +0.099 +0.538   .      .   
  Shotgun                        -0.10689 | -0.527 -0.546 -0.253 -0.500 -0.395 -0.444 -0.220 -0.158 -0.118 -0.099   .    +0.237   .    +1.000
  Laser                          -0.35418 | -0.854 -0.500 -0.710 -0.520 -0.606 -0.429 -0.618 -0.565 -0.429 -0.538 -0.237   .      .      .   
  Port-O-Launch                  -0.62586 | -1.000   .    -1.000   .    -1.000   .      .      .      .      .      .      .      .      .   
  Grappling Hook                 -1.10689 |   .      .      .      .      .      .      .      .      .      .    -1.000   .      .      .   


Yes, Mortar is apparently stronger than I thought. I actually prefer it anyway. We might have to strengthen the RL just a little to compensate for that.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby FraNcoTirAdoR » Fri Feb 13, 2009 6:33 pm

It's a part from an earlier post:
Franco: "Ahh something I would like to rapidly add to the end of this post: mortar is overpowered now with all these new weapon-setups! (and its logic since ALL weapon are have gotten much weaker except that)"

Reply from divVerent: "Mortar is NOT overpowered, but far weaker than the RL."

Toldya :P The problem is that mortar is capable of causing the same serious destruction without using it in combination with any other weapons, but standalone, due its quite high refire rate, speed and disturbation by the push. Maybe a slightly lower refire rate could help it, but lets see what others think about it :)
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Postby Ronan » Fri Feb 13, 2009 7:44 pm

--FraNcoTirAdoR-- wrote:Toldya :P The problem is that mortar is capable of causing the same serious destruction without using it in combination with any other weapons, but standalone, due its quite high refire rate, speed and disturbation by the push. Maybe a slightly lower refire rate could help it, but lets see what others think about it :)


I see, the ultimate nexwhore want to weaken the only other weapon able to stop you or prevent you to aim :P
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Postby Alien » Sat Feb 14, 2009 9:41 am

Can report 49 kills in a row of franco with nex and mortar.
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Postby divVerent » Sat Feb 14, 2009 2:41 pm

Weapon stats recording is halted now, because the server doing it went down and I can't just break in where it stands and power it off and on again.

The server's last words:

Code: Select all
hagger:~# X :1

X Window System Version 7.1.1
Release Date: 12 May 2006
X Protocol Version 11, Revision 0, Release 7.1.1
Build Operating System: UNKNOWN
Current Operating System: Linux hagger 2.6.18-6-686 #1 SMP Sat Dec 27 09:31:05 UTC 2008 i686
Build Date: 29 May 2008
        Before reporting problems, check http://wiki.x.org
        to make sure that you have the latest version.
Module Loader present
Markers: (--) probed, (**) from config file, (==) default setting,
        (++) from command line, (!!) notice, (II) informational,
        (WW) warning, (EE) error, (NI) not implemented, (??) unknown.
(==) Log file: "/var/log/Xorg.1.log", Time: Sat Feb 14 15:29:10 2009
(==) Using config file: "/etc/X11/xorg.conf"
(**) RADEON(0): RADEONPreInit
(EE) RADEON(0): [dri] RADEONDRIGetVersion failed because of a version mismatch.
[dri] radeon.o kernel module version is 8.58.2 but version 1.17.0 or newer is needed.
[dri] Disabling DRI.
(**) RADEON(0): RADEONScreenInit e0000000 0
(**) RADEON(0): Map: 0xe0000000, 0x04000000
(**) RADEON(0): RADEONSave
(**) RADEON(0): RADEONSaveMode(0x81fdd60)
(**) RADEON(0): Read: 0x0008000c 0x00040024 0x01000000
(**) RADEON(0): Read: rd=12, fd=36, pd=4
(**) RADEON(0): RADEONSaveMode returns 0x81fdd60
(**) RADEON(0): RADEONInitMemoryMap() :
(**) RADEON(0):   mem_size         : 0x08000000
(**) RADEON(0):   MC_FB_LOCATION   : 0xe7ffe000
(**) RADEON(0):   MC_AGP_LOCATION  : 0xffffffc0
(**) RADEON(0): RADEONModeInit()
640x480        25.20   640  656  752  800   480  490  492  525 (24,32) -H -V
640x480        25.20   640  656  752  800   480  490  492  525 (24,32) -H -V
(**) RADEON(0): Pitch = 5242960 bytes (virtualX = 640, displayWidth = 640)
(**) RADEON(0): dc=2519, of=20152, fd=90, pd=8
(**) RADEON(0): RADEONInit returns 0x81fe710
(**) RADEON(0): RADEONRestoreMode()
(**) RADEON(0): RADEONRestoreMode(0x81fe710)
(**) RADEON(0): RADEONRestoreMemMapRegisters() :
(**) RADEON(0):   MC_FB_LOCATION   : 0xe7ffe000
(**) RADEON(0):   MC_AGP_LOCATION  : 0xffffffc0
(**) RADEON(0):   Map Changed ! Applying ...
(**) RADEON(0):   Map applied, resetting engine ...
(**) RADEON(0): Updating display base addresses...


Earliest time when it can be brought back online is Monday, maybe even Tuesday.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby Alien » Sat Feb 14, 2009 2:45 pm

Hmmz
[dri] radeon.o kernel module version is 8.58.2 but version 1.17.0 or newer is needed.
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Postby divVerent » Sat Feb 14, 2009 2:52 pm

Yes, this means I forgot to rmmod fglrx before starting X with radeon :P

Apparently, the open and the closed source ATI drivers hate each other.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
divVerent
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Posts: 3809
Joined: Thu Mar 02, 2006 4:46 pm
Location: BRLOGENSHFEGLE

Postby FraNcoTirAdoR » Sat Feb 14, 2009 6:14 pm

So its not only me (and Ronan) sucking with ATI GPU under Linux :D No more video card from them ever lol...
I hope it will be fixed soon, these statistics are just too cool, especially if they get mixed up with the DM SVN servers stats on long term :)
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Postby Alien » Sat Feb 14, 2009 10:36 pm

Strange. I wonder how fglrx got modprobed in the first place.
New ati drivers are much better.
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Postby divVerent » Sun Feb 15, 2009 8:59 am

This IS the newest ATI driver available. But I had this same bug with the older ones too.

Basically, what I did was:

start X with fglrx for demo to video rendering. Worked some times, but then once the X server crashed.

Killed the X server.

Started X server again. Hung in 100% CPU endless loop.

Killed X server with -9 (nothing else worked).

Started X server again... no change.

Then: rmmod fglrx, modprobe fglrx, starting X - no change, still hangs.

Then I decided to switch to the open source "radeon" driver. Starting X with that ended in a hard crash.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
divVerent
Site admin and keyboard killer
 
Posts: 3809
Joined: Thu Mar 02, 2006 4:46 pm
Location: BRLOGENSHFEGLE

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