Everyone who did NOT take this chance in helping to balance out the weapons has no right to complain later.
The weapon balance data works like this: for every frag, the weapons of the killer and his victim are recorded. From this, a kill matrix "Users of this weapon killed users of that weapon so many times" is generated, from which the weapon balance scores are generated using a least squares estimate.
The resulting numbers will have the property that a weapon holder of a weapon with score X will win against one with weapon with score Y at a probability of about (X-Y) * 0.25 + 0.5. E.g. one with score +1 always wins against one with score -1. The average score is normalized to 0.
Weapon balance captured with ballistic bullets enabled, but with the stronger Uzi:
- Code: Select all
Nex 1.01787 | . +0.111 +0.186 +0.262 +0.517 +0.617 +0.366 +0.515 +0.547 +0.806 +0.696 +0.799 +1.000 .
Uzi 0.77656 | -0.111 . +0.179 +0.118 +0.214 +0.500 +0.043 +0.625 +0.520 +0.660 +0.600 +0.742 +1.000 .
Rocket Launcher 0.43152 | -0.186 -0.179 . -0.209 +0.256 +0.099 +0.227 +0.160 +0.307 +0.485 +0.563 +0.691 +1.000 .
Mortar 0.42326 | -0.262 -0.118 +0.209 . -0.071 +0.053 +0.286 +0.200 +0.405 +0.483 +0.478 +0.521 +1.000 .
Hagar 0.18761 | -0.517 -0.214 -0.256 +0.071 . +0.429 -0.143 0.000 +0.333 +0.438 +0.267 +0.613 +1.000 .
Heavy Laser Assault Cannon 0.15445 | -0.617 -0.500 -0.099 -0.053 -0.429 . 0.000 +0.182 +0.257 +0.500 +0.471 +0.714 +1.000 +1.000
Camping Rifle 0.10461 | -0.366 -0.043 -0.227 -0.286 +0.143 0.000 . +0.167 -0.143 +0.302 +0.538 +0.548 . .
Crylink -0.03240 | -0.515 -0.625 -0.160 -0.200 0.000 -0.182 -0.167 . +0.043 +0.277 +0.630 +0.750 +0.333 .
Electro -0.30860 | -0.547 -0.520 -0.307 -0.405 -0.333 -0.257 +0.143 -0.043 . +0.302 +0.143 +0.243 . .
Shotgun -0.69036 | -0.806 -0.660 -0.485 -0.483 -0.438 -0.500 -0.302 -0.277 -0.302 . +0.111 +0.089 +0.333 .
T.A.G. Seeker -0.77381 | -0.696 -0.600 -0.563 -0.478 -0.267 -0.471 -0.538 -0.630 -0.143 -0.111 . +0.081 +1.000 .
Laser -1.04216 | -0.799 -0.742 -0.691 -0.521 -0.613 -0.714 -0.548 -0.750 -0.243 -0.089 -0.081 . -1.000 .
Grappling Hook -1.35614 | -1.000 -1.000 -1.000 -1.000 -1.000 -1.000 . -0.333 . -0.333 -1.000 +1.000 . .
Port-O-Launch -2.00000 | . . . . . -1.000 . . . . . . . .
Obviously, the Uzi was too strong then. The currently running test is old settings, with antilagged hitscan bullets.