New weaponmodels

Developer discussion of experimental fixes, changes, and improvements.

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Postby Ubuntoz » Thu Feb 26, 2009 10:33 am

congratulations for the models! :o
Now the only weapon that need to be revisited is the crylink...
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Postby fronten » Thu Feb 26, 2009 10:58 am

for me the major problem is the lack of distinction. models just look the same on quick glance. the old models had much different volumes[, shapes and colors, whilest the new ones are basically all a long barrel with some small appendages.

(weapon textures look very low-res to me too [built from svn].)

also the appearance affect the attributed strength of the weapon.
shotgun now looks actually powerful enough to be used, but does not look like a traditional shotgun anymore - laser-point visier anyone?
the hagar was formerly understandable as some automated machine gun with bigger (but not that powerful) exploding bullets, but now i dont know how to view its appearance.
for the electro i just miss the big plasma chamber which was the source of all that funny e-spam ;)

anyway, i am sure i will get along.
keep on doing!
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Postby ihsan » Thu Feb 26, 2009 3:23 pm

Please replace the TAG model with the new hagar and bring back the old hagar. A 3 barrel hagar is ridiculous.

I feel really strongly about this and we'll have to live with it for at least 6 months.
Last edited by ihsan on Thu Feb 26, 2009 3:38 pm, edited 2 times in total.
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Postby C.Brutail » Thu Feb 26, 2009 3:24 pm

+1
"One should strive to achieve; not sit in bitter regret."
WE ARE NEXUIZ.
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Postby tundramagi » Thu Feb 26, 2009 4:31 pm

ihsan wrote:I turned on the cheats and had a look at all the new weapons i'm really happy that so much improvement has been made on the aesthetics.

The only real change I would like to propose is that the New Hagar model replace the TAGSeeker instead of the old hagar. The single, high velocity rocket from a triple barrel is kinda dumb. The hagar and crylink needs some added detail to match the newer guns but i think their basic designs are great the way they are.


The TAG seeker model makes sence for what it does. The New Hagar model should NOT replace the TAG seeker model: that is rediculious. If you want a more eyecandied seeker open it up in blender or maya or whatever and work on it. You can't just shuffle around models to diffrent guns.
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Postby ihsan » Thu Feb 26, 2009 5:01 pm

tundramagi wrote:If you want a more eyecandied seeker open it up in blender or maya or whatever and work on it. You can't just shuffle around models to diffrent guns.

2 late for this release.

tundramagi wrote:You can't just shuffle around models to diffrent guns.

HUH? These have been in svn for a week, people aren't even used to them yet. The first time i got the new hagar i literally said "W T F ". If it stays like this 'till release THEN you'll have a point.

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Anyway, I was hoping that just replacing the models would do the trick but the tag seeker emits projectiles from an unusually low position in alternate fire. I'm afraid some QC changes would be needed to complete the switch, which may be more than the devs are willing to do at this 11'th hour.
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Postby tundramagi » Thu Feb 26, 2009 10:39 pm

Anyway, I was hoping that just replacing the models would do the trick but the tag seeker emits projectiles from an unusually low position in alternate fire. I'm afraid some QC changes would be needed to complete the switch, which may be more than the devs are willing to do at this 11'th hour.


Why are you under the delusion that "the devs" want to make the switch you demand in the first place?

Tell me, why are you under this delusion that you declare that the new hagar model should be switched into the tag-seeker position instead and THUSLY, from __YOUR DECLARATION__ the developers then in their minds wish to make that change that you just demanded (but, however it's just "too late" perhaps for the required QC changes that they would need to make to achieve their goal (the goal which you transmitted to them and they accepted)... they'll surely do it later.)

I would like to know why you think that? Are you in the habit of getting what you want without working towards it yourself?
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Postby ihsan » Fri Feb 27, 2009 12:09 am

tundramagi wrote:I would like to know why you think that? Are you in the habit of getting what you want without working towards it yourself?


Quite the opposite. I know that this has a very high failure probability because of the way the models were committed at the last moment and once 2.5 is out it wouldn't make sense. I have already worked at it by basically doing one third the work myself (wasn't much). I don't mind changing the QC myself either.
So far it would seem that myself and CBritail are for this and you are clearly against. Everybody likes the models but some little concerns are still out there. I'm not trying to be a vocal minority here. There are many other little criticisms i can make but at this point it's not worth the dev's time. I just want opensource principle to run it's course as best it can under the circumstances.
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Postby torus » Fri Feb 27, 2009 3:17 am

tundramagi wrote:
Anyway, I was hoping that just replacing the models would do the trick but the tag seeker emits projectiles from an unusually low position in alternate fire. I'm afraid some QC changes would be needed to complete the switch, which may be more than the devs are willing to do at this 11'th hour.


Why are you under the delusion that "the devs" want to make the switch you demand in the first place?


In point of fact, Morphed expressed to me that he thinks that the Hagar (new model) should take the functionality, at least the primary fire, of the TAG seeker.
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Postby tundramagi » Fri Feb 27, 2009 3:54 am

torus wrote:
tundramagi wrote:
Anyway, I was hoping that just replacing the models would do the trick but the tag seeker emits projectiles from an unusually low position in alternate fire. I'm afraid some QC changes would be needed to complete the switch, which may be more than the devs are willing to do at this 11'th hour.


Why are you under the delusion that "the devs" want to make the switch you demand in the first place?


In point of fact, Morphed expressed to me that he thinks that the Hagar (new model) should take the functionality, at least the primary fire, of the TAG seeker.


We have the TAG Seeker and the Hagar the Hagar should not be the tag seeker
If he wants the hagar model to be the tag seeker model... then he should have said it was the tag seeker model (or say it now) but not merge the two weapons. It is good to have variety.

I like the old hagar look for the hagar somewhat, but don't have a problem with the new look either. Also, I like the TagSeeker model as it is as a concept (though it could be made higher poly) the short stout upangled 4 barrels are great. Maybe morphed could quickly make a higher poly tag-seeker? The concept is there in the current model, it wouldn't take too much to spruce it up.

The new models are very professional.
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