New weaponmodels

Developer discussion of experimental fixes, changes, and improvements.

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Postby ai » Tue Mar 03, 2009 8:26 pm

I'm not sure what you're getting at. You say my opinion isn't worth anything or is as heavy as anybody else's?
But, as soon as I read Franco's idea I liked it but I didn't say anything. Mainly because I wanted to see if other people reacted to that. I didn't think it would have gone into a deeper discussion (which it did that's why I stated my opinion). This has nothing to do with you or my opinion of you, never had. (Of course, no matter what I say will actually make you believe me so let's drop it.)

For the weapons, I just stated my views, people may take them as they want. Ignore them, work with them, change them, whatever. I do not have the skills to create a new weapon, the time to learn how to create new weapons nor the will to create new weapons. That just isn't interesting to me, I'd rather just create models. I don't like coding nor have any brains for that.
Last edited by ai on Tue Mar 03, 2009 8:29 pm, edited 1 time in total.
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Postby [-z-] » Tue Mar 03, 2009 8:27 pm

No mikeeusa (tundramagi), AI is denouncing your credibility because of your history of trolling.
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Postby tundramagi » Tue Mar 03, 2009 8:36 pm

[-z-] wrote:No mikeeusa (tundramagi), AI is denouncing your credibility because of your history of trolling.


I have never trolled. I have said that I was against women's rights and infavor of men's liberty. Just because people react, in a pre-programed illogical and stupid way to things that are in their favor (meaning: they oppose that which is supportive of them) does not mean it is a troll: it means that they react as they were taught to react and have thought-over nothing... they just accept that what they were taught was good is good.

AI: Use lamoot's model to make a new weapon for nexuiz that fits the nitche you believe is curretly vacant. Remeber: each time you add a new weapon functionality you increase the variety of "combos" that can be achieved in Nexuiz... many people love combos.
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Postby ai » Tue Mar 03, 2009 8:55 pm

I won't use Lamoot's model for anything. Firstly, I already stated, I will not create any weapons as I don't like that part and I also do not know how nor do I wish to learn.
Secondly, Lamoot's model is Lamoot's model. If he wished for it to exist in Nexuiz he first must create a low poly version, I've only seen the high poly version. I also haven't seen any source files he might have released for others to finish.
Thirdly, I don't think Lamoot's model would fit the Hagar-TAG hybrid.
Last edited by ai on Tue Mar 03, 2009 9:04 pm, edited 2 times in total.
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Postby Alien » Tue Mar 03, 2009 9:00 pm

I'm not following the flames, sorry, but somehow my question was lost.

Div, how viable would it be to code the weapon upgrade system? Would it require many changes to the existing code base?
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Postby tundramagi » Tue Mar 03, 2009 9:01 pm

ai wrote:I won't use Lamoot's model for anything. Firstly, I already stated, I will not create any weapons as I don't like that part and I also do not know how nor do I wish to learn.
Secondly, Lamoot's model is Lamoot's model. If he wished for it to exist in Nexuiz he first must create a low poly version, I've only seen the high poly version. I also haven't seen any source files he might have released for others to finish.
Thirdly, I don't think Lamoot's model would fit the Hagar-TAG hybrid.


I also suggested you drop the hybrid idea and instead think of what niche you are trying to fill.
You could make an energy weapon that fills that niche rather than an explosive one for instance. Or maybe you might see that shells need a second weapon to be used in (or bullets a third).
Lamoot said he'd be happy if someone made a weapon of his model; ask him for the source and make one.

I will not create any weapons as I don't like that part and I also do not know how nor do I wish to learn.


Many of us don't like that part, but we wanted some weapon to exist... so we put aside our dislike or unfamiliarity with certain creative processes of nexuiz and made what we wanted. That is how the weapons that exist got started.

Oh, you don't wish to learn... ok so you need to pull down what other people have made instead? Nice :)
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Postby ai » Tue Mar 03, 2009 9:17 pm

Aaanyway. I'm gonna drop this now, I've stated my opinion and no more needs to be said from me on this matter.
Cheers.
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Postby FraNcoTirAdoR » Tue Mar 03, 2009 11:35 pm

Ahhh tundramagi is mikeeusa, I didnt know that, thats why his reply to my idea instantly turned into a personal attack trying to use all the expressions and attack from as many aspect as possible (you know, stating someone a non-reliable, selfish, brainless, monoweaponist noob who has nothing to do with this game, I mean WOW :D )

I kill peeps with the hagar secondary all the time, you're just a poor player and a rail-bitch.

Gonna be testing hagar secondary-only for hours tonight, and see wether its capable making mass destruction, as you stated :)

The TAG is a great strong + defensive weapon which one can put in map areas you want a defender to have an advantage.


Check out the position of the great strong TAG, its not mine but the statistic of hundreds of players, providing thousands of kills, that is a good statistcal base. Maybe its just my eyes but its at the bottom of all pickable weapons (that can cause damage), the first negetive one, with a quite decent, 0.07 gap between this and the prevorious one over it. So it means that its more likely to die with tag against any weapons.

Code: Select all
Code:

  Nex                             0.57479 |   .    +0.203 +0.307 +0.397 +0.336 +0.583 +0.233 +0.644 +0.632 +0.493 +0.527 +0.854 +1.000   .   
  Mortar                          0.34255 | -0.203   .    +0.278 +0.143 +0.068 +0.133 +0.067 +0.297 +0.125 +0.455 +0.546 +0.500   .      .   
  Camping Rifle                   0.30819 | -0.307 -0.278   .    +0.360 +0.200 +0.333 -0.200 +0.222 +0.226 +0.522 +0.253 +0.710 +1.000   .   
  Hagar                           0.25297 | -0.397 -0.143 -0.360   .    +0.041 -0.083 +0.351 +0.167 +0.273 +0.405 +0.500 +0.520   .      .   
  Rocket Launcher                 0.23945 | -0.336 -0.068 -0.200 -0.041   .    +0.035 +0.097 +0.083 +0.254 +0.288 +0.395 +0.606 +1.000   .   
  Heavy Laser Assault Cannon      0.18601 | -0.583 -0.133 -0.333 +0.083 -0.035   .    +0.278 -0.083 +0.120 +0.312 +0.444 +0.429   .      .   
  Uzi                             0.15160 | -0.233 -0.067 +0.200 -0.351 -0.097 -0.278   .    -0.231 -0.071 +0.256 +0.220 +0.618   .      .   
  Crylink                         0.11499 | -0.644 -0.297 -0.222 -0.167 -0.083 +0.083 +0.231   .    +0.222 -0.158 +0.158 +0.565   .      .   
  Electro                         0.05249 | -0.632 -0.125 -0.226 -0.273 -0.254 -0.120 +0.071 -0.222   .    +0.111 +0.118 +0.429   .      .   
  T.A.G. Seeker                  -0.02923 | -0.493 -0.455 -0.522 -0.405 -0.288 -0.312 -0.256 +0.158 -0.111   .    +0.099 +0.538   .      .   
  Shotgun                        -0.10689 | -0.527 -0.546 -0.253 -0.500 -0.395 -0.444 -0.220 -0.158 -0.118 -0.099   .    +0.237   .    +1.000
  Laser                          -0.35418 | -0.854 -0.500 -0.710 -0.520 -0.606 -0.429 -0.618 -0.565 -0.429 -0.538 -0.237   .      .      .   
  Port-O-Launch                  -0.62586 | -1.000   .    -1.000   .    -1.000   .      .      .      .      .      .      .      .      .   
  Grappling Hook                 -1.10689 |   .      .      .      .      .      .      .      .      .      .    -1.000   .      .      .   


divVerent, are there any updates on this statistic, and if yes, could you refresh the post you made about weapon balance please? :) These were so interesting facts to look at.

I also perfectly agree with anyone if he comes up with: "Its too late to make such a sudden and quite big change, that has certainly much influence on maps", thats why I wouldnt open a thread on this idea, but i think it worth a deep discussion later with many tests.

Anyway, I just wanted to point out this fact with some mathematical proof that the TAG in its current state is quite ineffective. Seems like it can be done without a half-page-long cursing-spam ;)
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Postby tundramagi » Wed Mar 04, 2009 12:16 am

monoweaponist


Triweaponist: laser, nex, rocketlaucher.

I also perfectly agree with anyone if he comes up with: "Its too late to make such a sudden and quite big change, that has certainly much influence on maps", thats why I wouldnt open a thread on this idea, but i think it worth a deep discussion later with many tests.


Translation: "It is acceptable that my desired change not make it into 2.5 because there is no time, but it will make it into svn after that, I will push and push and push and post and post and post untill my WILL triumphs over all. I will then make a nexuiz movie about this and will have Uwe Boll narrate it in his native tounge. It will be inspiring"

He's not going to stop till he gets his way.
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Postby terencehill » Wed Mar 04, 2009 1:38 am

Mike USA can you pls stop talking about the NOTHING?

It is not only his desire. Try to read again this thread and u will notice that many players here agree with franco's idea. Simply because it is an idea that makes Nexuiz better!

1 useful weapon is better than 2 unuseful weapons. This is the point.

And i push me too for this change beacause it is a thing perfectly reasonable. Not because it's my will, but because the game could be really better!
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