Hi
From the back of my head on what I understood how this is done on most FPS game is each client broadcast their positions to the server every 30 - 50 ms and the server sends those new positions to all the clients. Clients then interpolate the new position from the old position.
So I was looking at the source code finding out how it was done on Nexius and if it was the same as what I understood, if someone could tell me which file / function I can find those that would be great.
Thanks!