I know that some people including myself are unhappy with the new "Switch to Nexuiz mode / Switch to Havoc mode" button present in the 3 menus, so I thought making a topic to discuss this more in depth would be a good idea.
As I stated in another thread, I personally believe that button is really not a good idea and hope 2.5 will not be released with it like that. A single button located in 3 windows which replaces all menu and system settings only for a few gameplay changes is not something I personally believe is right. I also believe Havoc mode's current implementation is too early to be in the menus yet.
The best way in which I think Havoc mode should be implemented is a mutator. Any change that Havoc mode can do (changing default weapon pickups, ammo / health limits, firing rate / firing types even physics and scoring system changes) can be implemented on a single cvar. If the changes it does are big (total gameplay conversions) we could make a new section in the mutators window for heavier gameplay changes, where Havoc mode could reside as a checkbox (or radio button against Nexuiz mode) and without changing any menus and system settings when switched to.
Anyway, as of current these are some ways in which I think this could be improved (just ideas and beliefs, I'm not saying anything needs to be done in any way):
- As I said I think the current way of switching to Havoc mode is not a correct implementation and that it's too early to have this in the menus, so for the moment this might be better off removed and left as a cvar until a better way to implement it would be found. I'm going to remove it from my menus either way as it incommodes me the way it is.
- I made a new mods window patch located over here. The devs rejected it as I made it but maybe other modifications can be done to it or this patch could still have some use.
- A cvar to remove the button from the 3 windows (disabled by default so the buttons are normally there). Would give those of us who are incommoded by that button a way to easily remove it if we don't want it there.
So yeah, any ideas or changes regarding this can go about about here. As I said I'd personally go the way of the mutator because I believe that is best.