Trying to add player model to Nexuiz. Also, hi!

Developer discussion of experimental fixes, changes, and improvements.

Moderators: Nexuiz Moderators, Moderators

Postby -styx- » Sat Apr 18, 2009 11:49 am

Thanks everyone :)

@ ai: It sounds like one or more of those things will be the problem. I'm using Smooth bind but with only one weight... I think the textures also be the problem. I'll chase up glennxserge and see if he can help me out.
I'm happy to use your conventions, thanks for all your help. I'll let you know how I go.....
-styx-
Newbie
 
Posts: 2
Joined: Sat Apr 11, 2009 12:04 am
Location: Melbourne, Australia

Postby Mirio » Sat Apr 18, 2009 1:31 pm

impressive..
Welcome :)
can rework the Shock Trooper model maybe? :P great work , i hope they will be included into nexuiz soon
ginseng
Mirio
Forum addon
 
Posts: 1170
Joined: Sun Apr 15, 2007 3:05 pm
Location: Aneurysm

Postby tZork » Sat Apr 18, 2009 3:22 pm

You sir, are awesome. :D
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it? :D
<Samua>Lies, that only applies to other people.
tZork
tZite Admin
 
Posts: 1337
Joined: Tue Feb 28, 2006 6:16 pm
Location: Halfway to somwhere else

Postby Sepelio » Sat Apr 18, 2009 3:36 pm

Just what we needed! Those look brilliant! The bunny reminds me of Donnie Darko...
Possibly not the worst mapper in the world.

A blog of random pish:
http://xeno.planetnexuiz.com/blog/?author=5
Sepelio
Forum addon
 
Posts: 1101
Joined: Tue Jun 27, 2006 7:57 pm
Location: Scotland

Postby Fisume! » Sat Apr 18, 2009 5:19 pm

Welcome. Nice to see such a talent here :)
Fisume!
Alien trapper
 
Posts: 467
Joined: Sun Jan 27, 2008 8:55 am
Location: Saarbruecken, Germany

Postby alpha » Sat Apr 18, 2009 5:21 pm

wraith...

do... want.

now.
quit for good
alpha
Alien trapper
 
Posts: 492
Joined: Tue Jun 17, 2008 7:18 pm

Postby Icarus » Sat Apr 18, 2009 5:58 pm

amazing! im excited to see these in game :)
Icarus
 

Postby Komier » Sat Apr 18, 2009 7:38 pm

Just wanted to throw my compliments in here as well; they are amazing. I would actually switch from the default model/colours if doombunny gets in!
Every government interference in the economy consists of giving an unearned benefit, extorted by force, to some men at the expense of others. -Ayn Rand
Komier
Advanced member
 
Posts: 79
Joined: Fri Sep 28, 2007 2:24 am
Location: USA

Postby Alien » Sat Apr 18, 2009 10:41 pm

tZork wrote:You sir, are awesome. :D


Seconded and thirded.

Doombunny is Nexuiz Klesk. :)
Alien
Forum addon
 
Posts: 1212
Joined: Tue Apr 22, 2008 7:12 am

Postby nifrek » Sat Apr 18, 2009 10:53 pm

Those concepts are amazing, very good job. I can't wait to see that marine model in game, and also hope you will eventually model those other 2, Nexuiz would definitely benefit having a few new player models as good as this!
nifrek
Alien
 
Posts: 208
Joined: Fri Sep 22, 2006 6:43 am

PreviousNext

Return to Nexuiz - Development

Who is online

Users browsing this forum: No registered users and 1 guest

cron