Morphed wrote:The best you can really hope for is rigid-body physics at death (the new Sven Coop incorporates this rather well). Ragdoll would be impossible without individual control of limbs, which the current Nexuiz model format does not support.
im not sure if its models fault, its skeletal model format, so maybe only engine doesn't support it
that reminds me that we don't have control over individual limbs. Mizu Kitsune if you could add option to rotate bone and don't break animation from quakec, it would be much more cool than ragdolls, we could have up/down aim animation , and procedural shot/pain animations (no more sliding when shoting mg)
Could we shoot off arms with automatic weapons fire (like a knife, but with bullets (boom boom boom boom boom boom boom boom boom boom boom boom boom boom boom boom (SPPPALLLTTEee!!111))