We cannot have forced player models in conjunction with non-ZYM format models, because animation is handled entirely different for them. You can try it out in current svn, animations look REALLY bad, wrong, and irritating if you are forcing models to a md3 one and players have zym, or vice versa.
So basically, a choice has to be made.
Models affected by this are:
angelyss.md3 (NSFW)
cow.md3 (stupid)
jaguar.md3 (simple)
Also, the ZYM model creation pipeline is AWFUL, which means by choosing to remove support for md3 and dpm, we'll be much less likely to get any new player model artists.
All other models would not get lost if we remove md3/dpm support for player models.
Another feature, if we add support forced player models, is a mode that only forces other models to yours if they do not come with Nexuiz (which basically means you'll no longer see anything NSFW).
The only way around this would be moving animation handling to CSQC, which won't happen anytime soon (as it'd basically require half of Nexuiz to be entirely rewritten, and nobody even knows how that CSQC stuff works anyway).