Singleplayer Story Mode - Ideas/Development [Spoilers!]

Developer discussion of experimental fixes, changes, and improvements.

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Postby Flying Steel » Tue Jul 28, 2009 11:30 pm

And here is a greatly simplified outline of the backstory for those who had trouble with the language and complex and packed details of the original full version (which you should still refer back to it if you want more information though).

Nexuiz Plot Outline wrote:PRIMORDIAL ERA

Ancient aliens called Primordials build Nexuiz 2.5 million years ago.
Nexuiz is a huge Dyson sphere that completely surrounds a star in another part of the galaxy far way.
Nexuiz can create wormholes that can instantly teleport travelers anywhere in the universe.
A Nexuiz wormhole brings in a hostile alien force called the “Intruder”.
The Intruder takes over an important section of Nexuiz and the Primodials seal it in there permanently.
Without that section Nexuiz can no longer make new wormholes or keep old ones working forever.
Primordials launch Beacons into space which will help Nexuiz create and maintain wormholes when these Beacons are activated.
But the Primordial’s civilization dies before the Beacons arrive at their destinations become active.

REDISCOVERY ERA

Millions of years later a new alien species called the Exosilex evolve on a world enclosed within Nexuiz.
They discover a species called Hallurchin that seems to be somewhat intelligent and that live in the most habitable parts of Nexuiz.
Then the Exosilex discover and take over an uninhabited section of Nexuiz that controls the entire place.
They learn how to control some of Nexuiz using this section and that makes them become powerful.

ENCOUNTER ERA

New alien species discover Beacons around the galaxy and use them to open the wormholes that can take them to Nexuiz.
These wormholes open up all around Nexuiz and many species come through them into Nexuiz..
The new species cannot get back home through the wormholes they came through so they end up getting into fights with the Exosilex and Hallurchin.
One of these new species called the Cephadarian is more powerful than all the rest and they attack the Exosilex.
But the Exosilex win and because they have some control of Nexuiz and its wormholes they are able to go through it to where the Cephidarian came from.
So the Exosilex take over almost all of the Cephidarian’s home and then return to Nexuiz.
The Exosilex then do the same to the other new species and continue to do so to every new species that later comes out of a new wormhole.

TRIAL ERA

Over a long time the Exosilex end up taking over so many species that they can’t manage them much longer and so they need help.
They create an Arena where they can test the other species to find which few are the strongest and allow those to help them control the many weaker species.
Three species become their helpers- Hallurchin, Cephidarian and Arthrolid.
But later even more new species get conquered and again there are too many to be controlled by the Exosilex even with their three new helpers.
So the Exosilex and their helpers attack and bomb all the other weaker species back into their stone ages so that they won’t be a problem for the Exosilex anymore.
But then the Cephidarian and Arthrolid betray the Exosilex and try to take over Nexuiz for themselves.
They try to take over the control section of Nexuiz but the Exosilex stop them.
Then even more new species come through the wormholes and the Exosilex try to find them to make them new helpers to fight the Cephidarian and Arthrolid.
But to stop the Exosilex from getting anymore helpers, the Cephidarian and Arthrolid kill any new species that comes through a new wormhole and then hide the fact the new wormhole is even open.
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Postby Mizu Kitsune » Tue Jul 28, 2009 11:35 pm

wait a second. should we be discussing this for Zymotic which is planed as SP radther than nexuiz?
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Postby Flying Steel » Tue Jul 28, 2009 11:50 pm

Mizu Kitsune wrote:wait a second. should we be discussing this for Zymotic which is planed as SP radther than nexuiz?


Probably not, I'm thinking Zymotic's remaining innovations that haven't already been rolled into Nexuiz (think Jetpack) will be rolled into Nexuiz eventually.

In the FOSS world it just makes more sense to make one game with all the features you want in one place, rather than spread out over different games. The later is commercial product model, designed to increase profits, IMO. So it just isn't really advantageous in the realm of FOSS.

Besides, a focus on a strong campaign AND strong custom battles is almost certainly the most popular formula for anykind of game.


So you might want to have a look at Zymotic's now FOSS code base and see if there is anything you might want to port over to Nexuiz (or possibly vice versa). Just an idea.
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Postby Mizu Kitsune » Wed Jul 29, 2009 12:00 am

nexuiz has a jet pack, and zymotic has jet pack code already. i think it would be better to release seperate games over time. only development should have the Dev-Only-Tech-Demo that has all the code in one, and everyone else have the separate games. it's better marketing, and development.
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Postby Flying Steel » Wed Jul 29, 2009 12:12 am

Mizu Kitsune wrote:nexuiz has a jet pack, and zymotic has jet pack code already. i think it would be better to release seperate games over time. only development should have the Dev-Only-Tech-Demo that has all the code in one, and everyone else have the separate games. it's better marketing, and development.


Nexuiz should eventually have a good campaign and a highly functional third-person-perspective option. There's no sense for us not to pursue features like these for Nexuiz simply because Zymotic aims to have them as well.
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Postby Mizu Kitsune » Wed Jul 29, 2009 7:07 pm

i'm not saying some of zym's features shouldnt be added, just that would be better not to have every single feature in one, why buy game2, [Insert_Name_Here], maybe by Alientrap, when game one, has everything game2 has and more.
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Postby MC SE7EN » Wed Jul 29, 2009 7:32 pm

Mizu Kitsune wrote:i'm not saying some of zym's features shouldnt be added, just that would be better not to have every single feature in one, why buy game2, [Insert_Name_Here], maybe by Alientrap, when game one, has everything game2 has and more.


for a different storyline and new gameplay, maybe? besides, its not like anyones losing money..this is all free anyway..
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Postby Mizu Kitsune » Wed Jul 29, 2009 7:41 pm

true.
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Postby Flying Steel » Wed Jul 29, 2009 7:49 pm

Mizu Kitsune wrote:i'm not saying some of zym's features shouldnt be added, just that would be better not to have every single feature in one, why buy game2, [Insert_Name_Here], maybe by Alientrap, when game one, has everything game2 has and more.


That's a business mindset, which serves no purpose here in the world of free open source games.

Here it is better give everything away in one package, because we aren't trying to maintain a revenue stream, just make the best game we can.
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Postby Sepelio » Wed Jul 29, 2009 7:53 pm

Flying Steel wrote:
Mizu Kitsune wrote:i'm not saying some of zym's features shouldnt be added, just that would be better not to have every single feature in one, why buy game2, [Insert_Name_Here], maybe by Alientrap, when game one, has everything game2 has and more.


That's a business mindset, which serves no purpose here in the world of free open source games.

Here it is better give everything away in one package, because we aren't trying to maintain a revenue stream, just make the best game we can.


Agreed. Lets just make the best damn singleplayer we can :P
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